My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Bowler Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Tombstone Hog Rider Princess
Zap
Tombstone Princess
Barbarian Barrel
Tombstone Valkyrie Princess
The Log
Tombstone Hog Rider Princess
Earthquake
Tombstone Hog Rider
Arrows
Tombstone Princess
Royal Delivery
Valkyrie Hog Rider Bowler Princess
Fireball
Tombstone Hog Rider Bowler Princess
Poison
Tombstone Princess
Lightning
Tombstone Valkyrie Bowler
Rocket
Valkyrie Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Tornado Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Tombstone Tornado Princess Valkyrie Hog Rider Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Tombstone Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Mirror Tornado Valkyrie Bowler Princess
Tombstone
Valkyrie
Hog Rider Zap Tornado
Hog Rider
Zap Valkyrie Mirror Tornado Bowler Princess
Mirror
Zap Hog Rider Tornado Princess
Tornado
Zap Valkyrie Hog Rider Mirror Bowler Princess
Bowler
Zap Hog Rider Tornado Princess
Princess
Zap Hog Rider Mirror Tornado Bowler

Defense Synergies 3 13

Zap
Mirror Tombstone Valkyrie Tornado Bowler Princess
Tombstone
Zap Mirror
Valkyrie
Zap Mirror Tornado Bowler Princess
Hog Rider
Mirror
Zap Tornado Tombstone Valkyrie Bowler Princess
Tornado
Mirror Bowler Zap Valkyrie Princess
Bowler
Tornado Zap Valkyrie Mirror
Princess
Zap Valkyrie Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Tombstone Valkyrie
Zap Tombstone Valkyrie
Tornado Bowler Tombstone Valkyrie
Tombstone Valkyrie Bowler
Tombstone Valkyrie Tornado Bowler Princess
Tornado Bowler Zap Valkyrie
Tornado Zap Tombstone Princess
Bowler Zap Valkyrie
Tombstone Tornado Princess
Tornado Valkyrie Bowler
Valkyrie Zap Tombstone Tornado Bowler Princess
Zap Tornado Princess
Tombstone Bowler Zap Valkyrie
Valkyrie Bowler Zap Tombstone Tornado Princess
Tombstone
Tornado Zap Bowler
Tombstone Valkyrie Tornado Bowler
Tombstone Zap Valkyrie Tornado Bowler
Zap Valkyrie Tornado Tombstone Bowler Princess
Tornado
Valkyrie Bowler

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Bowler
Zap Valkyrie Bowler
Tombstone Zap Valkyrie Bowler
Valkyrie Bowler Zap Tornado
Tombstone Valkyrie Bowler
Zap Tornado Princess
Tombstone Valkyrie Bowler
Valkyrie
Zap Tombstone Valkyrie Tornado
Tombstone
Tombstone Valkyrie Bowler
Zap Valkyrie Tornado Bowler
Bowler Tombstone Valkyrie
Valkyrie Bowler Princess
Tombstone Zap Valkyrie Tornado Bowler
Valkyrie Bowler Zap Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Tornado Bowler Princess
Valkyrie
Zap Valkyrie Bowler
Zap Tornado Princess
Tornado Bowler Princess
Zap Tornado Bowler Princess
Zap Tornado
Tornado Bowler
Zap Valkyrie Tornado Bowler Princess
Zap Tornado Princess
Bowler Princess
Princess
Princess Zap
Zap Bowler Princess
Bowler Princess
Tornado
Zap Bowler Princess
Zap Valkyrie Tornado Bowler Princess
Bowler
Tornado Princess
Tornado Bowler
Zap
Zap Tornado Valkyrie Bowler Princess
Zap Tornado Bowler Princess
Zap Tornado Bowler Princess
Zap Tornado
Zap Tornado Princess
Zap
Bowler
Zap
Zap Princess
Bowler Princess
Zap Tombstone Princess
Zap Tornado Princess
Valkyrie Bowler Princess
Zap Bowler Princess
Zap Tornado
Zap Tornado Bowler Princess
Zap Tornado Princess
Zap Tornado Bowler Princess

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