My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Tesla Elite Barbarians Wizard
The Log
Royal Giant Elite Barbarians Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Wizard
Fireball
Tesla Elite Barbarians Wizard
Poison
Wizard
Lightning
Tesla Elite Barbarians Mini P.E.K.K.A Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Mini P.E.K.K.A Wizard Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Mini P.E.K.K.A

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Royal Giant Mini P.E.K.K.A
Tesla
Royal Giant
Fireball Zap Elite Barbarians Wizard Rocket
Elite Barbarians
Zap Royal Giant Fireball Wizard
Fireball
Zap Royal Giant Elite Barbarians
Mini P.E.K.K.A
Zap Wizard
Wizard
Royal Giant Elite Barbarians Mini P.E.K.K.A
Rocket
Royal Giant

Defense Synergies 2 9

Zap
Fireball Mini P.E.K.K.A Tesla Elite Barbarians
Tesla
Zap Fireball Mini P.E.K.K.A Wizard
Royal Giant
Elite Barbarians
Zap Mini P.E.K.K.A Wizard
Fireball
Zap Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Tesla Elite Barbarians Fireball Wizard
Wizard
Tesla Elite Barbarians Mini P.E.K.K.A
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Tesla Fireball Wizard
Elite Barbarians Mini P.E.K.K.A Zap Tesla
Tesla Mini P.E.K.K.A Rocket Elite Barbarians
Tesla Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A Rocket
Fireball Zap Tesla
Tesla Rocket Zap Fireball Wizard
Rocket Zap Tesla Fireball
Tesla Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Tesla Mini P.E.K.K.A
Zap Tesla Fireball Wizard
Tesla Zap Fireball Wizard
Tesla Mini P.E.K.K.A Zap Elite Barbarians Fireball Wizard Rocket
Fireball Wizard Rocket Zap Tesla Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Tesla
Rocket Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Wizard Elite Barbarians Fireball Mini P.E.K.K.A
Tesla Fireball Zap Elite Barbarians Wizard
Zap Wizard Tesla Fireball
Mini P.E.K.K.A Tesla Elite Barbarians
Wizard Tesla Elite Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla Elite Barbarians Fireball
Fireball Zap Tesla Elite Barbarians Mini P.E.K.K.A Wizard Rocket
Zap Elite Barbarians Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Zap Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Mini P.E.K.K.A
Fireball Wizard Rocket Zap Tesla
Mini P.E.K.K.A Rocket Tesla Elite Barbarians Fireball
Mini P.E.K.K.A Tesla Elite Barbarians
Zap Rocket Elite Barbarians Fireball Mini P.E.K.K.A
Tesla
Tesla Elite Barbarians Mini P.E.K.K.A
Rocket Zap Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Rocket Tesla Fireball Wizard
Wizard Tesla Fireball
Tesla Elite Barbarians Zap Fireball Mini P.E.K.K.A Rocket
Zap Tesla Elite Barbarians Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket
Fireball Zap
Rocket Fireball
Fireball Rocket
Fireball Wizard Rocket Zap
Fireball Wizard Zap Rocket
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Rocket Elite Barbarians Fireball Mini P.E.K.K.A
Rocket Zap Fireball Wizard
Fireball Zap Wizard Rocket
Rocket Elite Barbarians Fireball
Fireball Rocket
Zap Elite Barbarians Fireball
Rocket Zap Fireball Wizard
Fireball Wizard Rocket
Fireball Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Fireball Mini P.E.K.K.A Wizard
Rocket Zap Fireball Wizard
Rocket Fireball
Rocket Fireball Wizard
Rocket
Rocket Zap Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Rocket Zap
Elite Barbarians Zap Fireball Wizard
Zap Rocket Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball Wizard Rocket
Zap Rocket Fireball
Rocket Fireball Wizard
Zap Fireball Rocket
Fireball Rocket Zap Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Rocket
Zap Fireball Wizard
Rocket Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Rocket
Zap Fireball Rocket
Zap Fireball Rocket

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