My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Baby Dragon Giant Skeleton Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Bandit
Giant Snowball
Baby Dragon Lumberjack
Zap
Bandit
Barbarian Barrel
Tesla Valkyrie Giant Skeleton Bandit Lumberjack
The Log
Giant Skeleton Bandit Lumberjack
Earthquake
Tesla
Arrows
Royal Delivery
Valkyrie Baby Dragon Giant Skeleton Bandit Lumberjack
Fireball
Tesla Baby Dragon Bandit Lumberjack
Poison
Lightning
Tesla Valkyrie Baby Dragon Bandit Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Tesla Fireball Valkyrie Baby Dragon Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Tesla Fireball

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Valkyrie Baby Dragon Giant Skeleton Bandit Lumberjack
Tesla
Fireball
Zap Baby Dragon
Valkyrie
Lumberjack Zap Baby Dragon Giant Skeleton Bandit
Baby Dragon
Zap Fireball Valkyrie Giant Skeleton Bandit Lumberjack
Giant Skeleton
Zap Valkyrie Baby Dragon Bandit Lumberjack
Bandit
Zap Valkyrie Baby Dragon Giant Skeleton Lumberjack
Lumberjack
Valkyrie Zap Baby Dragon Giant Skeleton Bandit

Defense Synergies 1 20

Zap
Fireball Tesla Valkyrie Baby Dragon Giant Skeleton Bandit Lumberjack
Tesla
Zap Fireball Valkyrie Baby Dragon
Fireball
Zap Tesla Valkyrie Bandit Lumberjack
Valkyrie
Zap Tesla Fireball Baby Dragon Bandit Lumberjack
Baby Dragon
Zap Tesla Valkyrie Giant Skeleton Bandit Lumberjack
Giant Skeleton
Zap Baby Dragon Lumberjack
Bandit
Zap Fireball Valkyrie Baby Dragon Lumberjack
Lumberjack
Zap Fireball Valkyrie Baby Dragon Giant Skeleton Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie Baby Dragon
Lumberjack Zap Tesla Valkyrie Bandit
Tesla Lumberjack Valkyrie Giant Skeleton Bandit
Tesla Lumberjack Valkyrie Bandit
Fireball Valkyrie Giant Skeleton Lumberjack
Fireball Zap Tesla Valkyrie Baby Dragon Bandit Lumberjack
Tesla Zap Fireball Baby Dragon
Zap Tesla Fireball Valkyrie Baby Dragon Giant Skeleton Bandit
Tesla Lumberjack
Tesla Valkyrie Giant Skeleton Bandit Lumberjack
Valkyrie Zap Tesla Fireball Baby Dragon Giant Skeleton Bandit Lumberjack
Tesla Zap Fireball Baby Dragon
Tesla Lumberjack Zap Fireball Valkyrie Giant Skeleton Bandit
Fireball Valkyrie Zap Tesla Baby Dragon Lumberjack
Tesla Bandit Lumberjack
Zap Tesla Fireball Bandit Lumberjack
Tesla Fireball Valkyrie Lumberjack
Tesla Fireball Zap Valkyrie Baby Dragon Bandit Lumberjack
Zap Valkyrie Baby Dragon Tesla Fireball Giant Skeleton Bandit Lumberjack
Tesla Lumberjack
Valkyrie Tesla Fireball Baby Dragon Giant Skeleton Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Tesla Fireball Giant Skeleton Bandit
Fireball Bandit Zap Tesla Valkyrie Baby Dragon Lumberjack
Giant Skeleton Bandit Lumberjack Zap Valkyrie
Valkyrie Giant Skeleton Lumberjack Zap Tesla Fireball Bandit
Giant Skeleton Tesla Valkyrie Bandit Lumberjack
Fireball Zap Tesla Baby Dragon
Tesla Fireball Valkyrie Giant Skeleton Bandit Lumberjack
Giant Skeleton Tesla Valkyrie Lumberjack
Zap Giant Skeleton Fireball Valkyrie Baby Dragon Bandit
Tesla
Tesla Valkyrie Giant Skeleton Lumberjack
Zap Fireball Valkyrie Giant Skeleton
Giant Skeleton Tesla Fireball Valkyrie Bandit Lumberjack
Tesla Fireball Valkyrie Baby Dragon
Tesla Zap Fireball Valkyrie Baby Dragon Giant Skeleton Lumberjack
Valkyrie Zap Tesla Fireball Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon Giant Skeleton Bandit
Fireball Zap Baby Dragon Bandit
Fireball Baby Dragon Giant Skeleton Bandit
Fireball Valkyrie Giant Skeleton
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Bandit
Fireball Lumberjack
Zap Fireball Valkyrie Bandit
Fireball Zap Baby Dragon
Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit
Fireball
Zap Fireball Baby Dragon Bandit
Zap Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Giant Skeleton
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon Bandit
Fireball Zap Baby Dragon Bandit
Fireball Zap Baby Dragon Bandit
Zap Fireball Baby Dragon
Zap Fireball
Fireball
Zap Fireball Bandit
Zap Fireball
Giant Skeleton
Fireball
Zap Fireball Bandit
Fireball Zap Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball Giant Skeleton
Zap Fireball Baby Dragon Giant Skeleton
Zap Fireball
Zap Fireball Baby Dragon Giant Skeleton Bandit

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