My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider Baby Dragon
Zap
Barbarian Barrel
Tesla Musketeer Valkyrie
The Log
Musketeer Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Musketeer Valkyrie Hog Rider Baby Dragon P.E.K.K.A
Fireball
Tesla Musketeer Hog Rider Baby Dragon
Poison
Musketeer
Lightning
Tesla Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Musketeer Valkyrie Hog Rider Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Musketeer

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider P.E.K.K.A Musketeer Valkyrie Baby Dragon
Tesla
Fireball
Zap Hog Rider Baby Dragon
Musketeer
Valkyrie Hog Rider Zap Baby Dragon P.E.K.K.A
Valkyrie
Musketeer Hog Rider Zap Baby Dragon P.E.K.K.A
Hog Rider
Zap Fireball Musketeer Valkyrie Baby Dragon
Baby Dragon
Zap Fireball Musketeer Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Musketeer Valkyrie Baby Dragon

Defense Synergies 3 15

Zap
Fireball Tesla Musketeer Valkyrie Baby Dragon P.E.K.K.A
Tesla
Musketeer Zap Fireball Valkyrie Baby Dragon
Fireball
Zap Tesla Musketeer Valkyrie
Musketeer
Tesla Valkyrie Zap Fireball Baby Dragon P.E.K.K.A
Valkyrie
Musketeer Zap Tesla Fireball Baby Dragon P.E.K.K.A
Hog Rider
Baby Dragon
Zap Tesla Musketeer Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Musketeer Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Musketeer Valkyrie Baby Dragon
P.E.K.K.A Zap Tesla Musketeer Valkyrie
Tesla P.E.K.K.A Musketeer Valkyrie
Tesla P.E.K.K.A Musketeer Valkyrie
Fireball Valkyrie P.E.K.K.A
Fireball Zap Tesla Musketeer Valkyrie Baby Dragon
Tesla Musketeer Zap Fireball Baby Dragon
Zap Tesla Fireball Musketeer Valkyrie Baby Dragon P.E.K.K.A
Tesla P.E.K.K.A Musketeer
Tesla Musketeer Valkyrie
Valkyrie Zap Tesla Fireball Musketeer Baby Dragon
Tesla Musketeer Zap Fireball Baby Dragon
Tesla P.E.K.K.A Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Tesla Baby Dragon P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball P.E.K.K.A
Tesla Fireball Musketeer Valkyrie P.E.K.K.A
Tesla Fireball Zap Musketeer Valkyrie Baby Dragon
Zap Valkyrie Baby Dragon Tesla Fireball Musketeer
P.E.K.K.A Tesla Musketeer
Valkyrie Tesla Fireball Musketeer Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Fireball P.E.K.K.A
Fireball Zap Tesla Musketeer Valkyrie Baby Dragon
P.E.K.K.A Zap Musketeer Valkyrie
Valkyrie P.E.K.K.A Zap Tesla Fireball Musketeer
P.E.K.K.A Tesla Musketeer Valkyrie
Fireball Zap Tesla Musketeer Baby Dragon
P.E.K.K.A Tesla Fireball Musketeer Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap P.E.K.K.A Fireball Valkyrie Baby Dragon
P.E.K.K.A Tesla Musketeer
P.E.K.K.A Tesla Musketeer Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Tesla Fireball Valkyrie
Tesla Fireball Musketeer Valkyrie Baby Dragon
Tesla Zap Fireball Musketeer Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Zap Tesla Fireball Musketeer Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Fireball Musketeer
Zap Fireball Musketeer Valkyrie
Fireball Zap Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Zap Fireball Musketeer Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Zap Fireball Musketeer Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon
Fireball Zap Musketeer Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Fireball Musketeer
Fireball Zap Musketeer Baby Dragon
Fireball
Fireball Musketeer Valkyrie Baby Dragon
Zap Fireball Musketeer Baby Dragon
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer Baby Dragon
Zap Fireball Musketeer
Zap Fireball Musketeer Baby Dragon

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