My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army
Zap
Skeleton Army Prince
Barbarian Barrel
Tesla Wizard Skeleton Army
The Log
Hog Rider Skeleton Army Prince
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Wizard Skeleton Army Prince
Fireball
Tesla Hog Rider Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Tesla Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tornado Tesla Fireball Hog Rider Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Tornado Tesla

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Prince
Tesla
Fireball
Zap Hog Rider Tornado
Hog Rider
Zap Fireball Wizard Tornado Prince
Wizard
Tornado Hog Rider Prince
Skeleton Army
Tornado
Zap Fireball Wizard Hog Rider
Prince
Zap Hog Rider Wizard

Defense Synergies 3 13

Zap
Fireball Tesla Skeleton Army Tornado Prince
Tesla
Zap Fireball Wizard Skeleton Army Tornado Prince
Fireball
Zap Tornado Tesla
Hog Rider
Wizard
Tornado Tesla Skeleton Army Prince
Skeleton Army
Zap Tesla Wizard Prince
Tornado
Fireball Wizard Zap Tesla Prince
Prince
Zap Tesla Wizard Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Skeleton Army Zap Tesla Prince
Tesla Skeleton Army Tornado Prince
Tesla Skeleton Army Prince
Fireball Skeleton Army Tornado Prince
Fireball Skeleton Army Tornado Zap Tesla
Tesla Tornado Zap Fireball Wizard
Zap Tesla Fireball
Tesla Skeleton Army Tornado Prince
Skeleton Army Tornado Tesla Prince
Skeleton Army Zap Tesla Fireball Wizard Tornado
Tesla Zap Fireball Wizard Tornado
Tesla Skeleton Army Prince Zap Fireball Wizard
Fireball Wizard Skeleton Army Zap Tesla Tornado Prince
Skeleton Army Tesla Prince
Skeleton Army Tornado Zap Tesla Fireball Prince
Tesla Wizard Fireball Skeleton Army Tornado Prince
Tesla Fireball Zap Wizard Skeleton Army Tornado Prince
Zap Wizard Tornado Tesla Fireball
Tesla Tornado Prince
Wizard Skeleton Army Tesla Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Fireball Prince
Fireball Zap Tesla Wizard Prince
Skeleton Army Zap Prince
Skeleton Army Prince Zap Tesla Fireball Tornado
Tesla Skeleton Army Prince
Fireball Wizard Zap Tesla Tornado
Skeleton Army Prince Tesla Fireball
Tesla Skeleton Army Prince
Zap Fireball Skeleton Army Tornado Prince
Tesla Skeleton Army
Tesla Prince
Skeleton Army Zap Fireball Tornado Prince
Skeleton Army Prince Tesla Fireball Wizard
Wizard Tesla Fireball Skeleton Army
Tesla Skeleton Army Zap Fireball Tornado Prince
Zap Tesla Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Fireball Prince
Fireball Wizard Zap
Fireball Wizard Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Tornado Prince
Zap Fireball Wizard Tornado Prince
Fireball Zap Wizard Tornado
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Zap Fireball Wizard Prince
Zap Fireball Wizard Tornado
Fireball Prince
Fireball Wizard Tornado
Tornado Prince
Zap Fireball
Zap Tornado Fireball Wizard
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado Prince
Fireball Zap Tornado
Zap Fireball Wizard Tornado
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Prince
Fireball Wizard
Zap Fireball Skeleton Army Prince
Fireball Zap Wizard Tornado
Fireball
Fireball Wizard Prince
Zap Fireball Wizard
Zap Fireball Tornado
Prince
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado Prince

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