My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Miner Bandit
Giant Snowball
Minions Goblin Gang Musketeer Battle Ram Miner
Zap
Minions Goblin Gang Battle Ram Bandit
Barbarian Barrel
Goblin Gang Musketeer Battle Ram Bandit
The Log
Goblin Gang Musketeer Battle Ram Bandit
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Musketeer Battle Ram Miner Bandit
Fireball
Minions Goblin Gang Musketeer Battle Ram Bandit
Poison
Minions Goblin Gang Musketeer
Lightning
Musketeer Battle Ram Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Giant Snowball Minions Goblin Gang Miner Bandit Musketeer Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Giant Snowball Minions Goblin Gang

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Miner Giant Snowball Minions Musketeer Bandit
Giant Snowball
Battle Ram Zap Musketeer Miner Bandit
Minions
Miner Zap Battle Ram Bandit
Goblin Gang
Miner Battle Ram Bandit
Musketeer
Zap Giant Snowball Battle Ram Miner Bandit
Battle Ram
Zap Giant Snowball Bandit Minions Goblin Gang Musketeer
Miner
Zap Minions Goblin Gang Giant Snowball Musketeer Bandit
Bandit
Battle Ram Zap Giant Snowball Minions Goblin Gang Musketeer Miner

Defense Synergies 2 16

Zap
Giant Snowball Minions Goblin Gang Musketeer Miner Bandit
Giant Snowball
Goblin Gang Zap Minions Musketeer Miner Bandit
Minions
Zap Giant Snowball Musketeer Bandit
Goblin Gang
Giant Snowball Musketeer Zap Miner Bandit
Musketeer
Goblin Gang Zap Giant Snowball Minions Miner Bandit
Battle Ram
Miner
Zap Giant Snowball Goblin Gang Musketeer
Bandit
Zap Giant Snowball Minions Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
Zap Minions Goblin Gang Musketeer Bandit
Goblin Gang Giant Snowball Minions Musketeer Bandit
Minions Goblin Gang Musketeer Bandit
Goblin Gang Zap Giant Snowball Minions Musketeer Bandit
Giant Snowball Minions Musketeer Zap Goblin Gang
Zap Musketeer Bandit
Minions Goblin Gang Musketeer
Goblin Gang Giant Snowball Musketeer Miner Bandit
Minions Goblin Gang Zap Giant Snowball Musketeer Bandit
Minions Musketeer Zap Giant Snowball Goblin Gang
Zap Giant Snowball Minions Goblin Gang Musketeer Bandit
Zap Giant Snowball Minions Goblin Gang
Goblin Gang Bandit
Zap Giant Snowball Goblin Gang Bandit
Minions Goblin Gang Musketeer
Zap Giant Snowball Minions Goblin Gang Musketeer Bandit
Zap Giant Snowball Minions Musketeer Bandit
Musketeer
Goblin Gang Giant Snowball Minions Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Giant Snowball Bandit
Bandit Zap Giant Snowball Goblin Gang Musketeer Miner
Goblin Gang Bandit Zap Minions Musketeer
Goblin Gang Zap Musketeer Bandit
Goblin Gang Musketeer Bandit
Zap Giant Snowball Minions Goblin Gang Musketeer
Goblin Gang Minions Musketeer Bandit
Zap Giant Snowball Minions Bandit
Goblin Gang Musketeer
Minions Musketeer
Zap Giant Snowball
Goblin Gang Bandit
Musketeer
Goblin Gang Zap Minions Musketeer
Minions Zap Giant Snowball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Bandit
Zap Giant Snowball Musketeer Miner Bandit
Miner Bandit
Musketeer
Zap Giant Snowball
Zap Giant Snowball Minions Musketeer
Musketeer
Zap Giant Snowball
Miner Zap Giant Snowball Bandit
Giant Snowball Minions Goblin Gang Musketeer
Miner Zap Musketeer Bandit
Zap Giant Snowball Musketeer
Giant Snowball Musketeer Miner Bandit
Minions Musketeer Bandit
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Bandit
Musketeer Bandit
Giant Snowball
Minions
Zap Giant Snowball Musketeer Bandit
Zap Giant Snowball Miner
Minions Musketeer
Giant Snowball
Musketeer
Zap Giant Snowball Musketeer
Zap Giant Snowball
Miner Zap Giant Snowball Musketeer Bandit
Zap Giant Snowball Musketeer Miner Bandit
Miner Zap Musketeer Bandit
Zap Giant Snowball Musketeer
Zap Giant Snowball Minions Musketeer
Giant Snowball
Zap Giant Snowball Musketeer Miner Bandit
Zap Giant Snowball
Giant Snowball
Zap Minions Goblin Gang Musketeer Bandit
Zap Giant Snowball Musketeer
Miner Goblin Gang Musketeer
Zap Giant Snowball Musketeer
Zap Giant Snowball
Musketeer
Zap Giant Snowball Minions Goblin Gang Musketeer
Zap Giant Snowball Musketeer
Zap Giant Snowball Musketeer Miner Bandit

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