My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Cannon Cart Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Cannon Cart Inferno Dragon
Giant Snowball
Battle Ram Guards Inferno Dragon
Zap
Battle Ram Guards Cannon Cart Inferno Dragon
Barbarian Barrel
Valkyrie Battle Ram Guards Cannon Cart
The Log
Battle Ram Guards Cannon Cart
Earthquake
Guards
Arrows
Guards
Royal Delivery
Valkyrie Battle Ram Guards Cannon Cart Inferno Dragon
Fireball
Battle Ram Cannon Cart Inferno Dragon
Poison
Guards
Lightning
Valkyrie Battle Ram Cannon Cart Inferno Dragon
Rocket
Valkyrie Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Guards Fireball Valkyrie Battle Ram Inferno Dragon Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Guards Fireball

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram Mirror Cannon Cart Valkyrie Guards
Fireball
Zap Mirror Battle Ram
Valkyrie
Cannon Cart Zap Battle Ram
Battle Ram
Zap Fireball Valkyrie Mirror
Mirror
Zap Fireball Battle Ram Cannon Cart
Guards
Zap
Cannon Cart
Zap Valkyrie Mirror
Inferno Dragon

Defense Synergies 3 9

Zap
Fireball Mirror Valkyrie Guards Cannon Cart Inferno Dragon
Fireball
Zap Mirror Valkyrie
Valkyrie
Zap Fireball Mirror Cannon Cart
Battle Ram
Mirror
Zap Fireball Valkyrie Inferno Dragon
Guards
Zap Cannon Cart
Cannon Cart
Zap Valkyrie Guards
Inferno Dragon
Zap Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Fireball Valkyrie
Inferno Dragon Zap Valkyrie Cannon Cart
Valkyrie Cannon Cart Inferno Dragon
Inferno Dragon Valkyrie Guards Cannon Cart
Fireball Valkyrie
Fireball Zap Valkyrie Guards Cannon Cart
Inferno Dragon Zap Fireball
Zap Fireball Valkyrie Cannon Cart
Inferno Dragon
Guards Valkyrie Cannon Cart
Valkyrie Guards Zap Fireball Cannon Cart
Inferno Dragon Zap Fireball
Zap Fireball Valkyrie Guards Cannon Cart
Fireball Valkyrie Zap Guards Cannon Cart
Inferno Dragon Cannon Cart
Zap Fireball Inferno Dragon
Fireball Valkyrie Cannon Cart
Fireball Zap Valkyrie Guards Cannon Cart
Zap Valkyrie Fireball Guards Cannon Cart Inferno Dragon
Cannon Cart Inferno Dragon
Valkyrie Fireball Guards Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Fireball Cannon Cart
Fireball Zap Valkyrie Cannon Cart Inferno Dragon
Guards Zap Valkyrie Cannon Cart
Valkyrie Guards Zap Fireball Cannon Cart
Valkyrie Guards Cannon Cart Inferno Dragon
Fireball Zap
Guards Fireball Valkyrie Cannon Cart
Valkyrie Cannon Cart Inferno Dragon
Zap Fireball Valkyrie Cannon Cart Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Valkyrie Guards Cannon Cart
Zap Fireball Valkyrie Guards
Cannon Cart Fireball Valkyrie Guards
Fireball Valkyrie Cannon Cart
Guards Zap Fireball Valkyrie Cannon Cart Inferno Dragon
Valkyrie Zap Fireball Cannon Cart Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards
Fireball Zap
Fireball Cannon Cart
Cannon Cart Fireball Valkyrie Guards
Fireball Zap Valkyrie
Fireball Zap
Fireball Zap
Fireball Zap
Fireball Guards
Zap Fireball Valkyrie Cannon Cart
Fireball Zap
Fireball Cannon Cart
Fireball Cannon Cart
Zap Fireball Cannon Cart
Zap Fireball Cannon Cart
Fireball Cannon Cart
Fireball
Zap Fireball
Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball Cannon Cart
Zap Fireball Valkyrie
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Fireball Guards
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Guards Cannon Cart
Fireball Zap
Fireball
Fireball Valkyrie Cannon Cart
Zap Fireball
Zap Fireball
Cannon Cart
Zap Fireball Guards
Zap Fireball
Zap Fireball Cannon Cart

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