My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Miner Bandit
Giant Snowball
Minion Horde Battle Ram Miner
Zap
Minion Horde Battle Ram Bandit
Barbarian Barrel
Battle Ram Wizard Ice Wizard Bandit
The Log
Battle Ram Bandit
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Battle Ram Wizard Miner Ice Wizard Bandit
Fireball
Minion Horde Battle Ram Wizard Ice Wizard Bandit
Poison
Minion Horde Wizard Ice Wizard
Lightning
Battle Ram Wizard Ice Wizard Bandit
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Miner Ice Wizard Bandit Battle Ram Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Miner Ice Wizard

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Mirror Miner Minion Horde Ice Wizard Bandit
Minion Horde
Miner Zap Battle Ram Mirror
Battle Ram
Zap Bandit Minion Horde Mirror
Wizard
Miner Bandit
Mirror
Zap Miner Minion Horde Battle Ram
Miner
Zap Minion Horde Mirror Wizard Bandit
Ice Wizard
Zap Bandit
Bandit
Battle Ram Zap Wizard Miner Ice Wizard

Defense Synergies 2 9

Zap
Mirror Minion Horde Miner Ice Wizard Bandit
Minion Horde
Mirror Zap Ice Wizard
Battle Ram
Wizard
Ice Wizard Bandit
Mirror
Zap Minion Horde Ice Wizard
Miner
Zap
Ice Wizard
Zap Minion Horde Wizard Mirror Bandit
Bandit
Zap Wizard Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Zap Ice Wizard Bandit
Minion Horde Ice Wizard Bandit
Minion Horde Ice Wizard Bandit
Zap Ice Wizard Bandit
Minion Horde Zap Wizard Ice Wizard
Zap Bandit
Minion Horde Ice Wizard
Minion Horde Miner Ice Wizard Bandit
Minion Horde Ice Wizard Zap Wizard Bandit
Minion Horde Zap Wizard Ice Wizard
Minion Horde Zap Wizard Ice Wizard Bandit
Wizard Zap Minion Horde
Minion Horde Bandit
Minion Horde Zap Bandit
Minion Horde Wizard
Zap Minion Horde Wizard Ice Wizard Bandit
Zap Wizard Ice Wizard Bandit
Wizard Minion Horde Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Bandit
Bandit Zap Wizard Miner
Bandit Zap Minion Horde
Zap Minion Horde Bandit
Minion Horde Bandit
Wizard Zap Minion Horde Ice Wizard
Minion Horde Ice Wizard Bandit
Minion Horde
Zap Minion Horde Bandit
Minion Horde
Minion Horde
Zap
Minion Horde Wizard Bandit
Wizard Minion Horde
Zap Minion Horde
Zap Minion Horde Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Bandit
Zap Miner Ice Wizard Bandit
Minion Horde Miner Bandit
Wizard Zap Minion Horde
Wizard Zap Minion Horde Ice Wizard
Minion Horde Wizard
Zap Wizard Ice Wizard
Miner Zap Wizard Bandit
Minion Horde
Miner Zap Minion Horde Wizard Bandit
Zap Wizard
Miner Bandit
Minion Horde Bandit
Zap
Zap Minion Horde Wizard Bandit
Minion Horde Wizard Bandit
Minion Horde
Zap Wizard Bandit
Zap Wizard Miner
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard Ice Wizard
Minion Horde
Miner Zap Wizard Ice Wizard Bandit
Zap Wizard Miner Bandit
Miner Zap Bandit
Zap Minion Horde Wizard Ice Wizard
Zap Minion Horde Wizard
Minion Horde
Zap Minion Horde Wizard Miner Bandit
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Bandit
Zap Wizard Ice Wizard
Miner Minion Horde Wizard
Zap Wizard
Zap
Minion Horde
Zap Minion Horde
Zap
Zap Miner Bandit

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