My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Miner
Giant Snowball
Tombstone Musketeer Miner
Zap
Royal Giant Tombstone Inferno Tower
Barbarian Barrel
Tombstone Musketeer Inferno Tower Ice Wizard
The Log
Royal Giant Tombstone Musketeer
Earthquake
Tombstone Inferno Tower
Arrows
Tombstone
Royal Delivery
Musketeer Miner Ice Wizard
Fireball
Tombstone Musketeer Inferno Tower Ice Wizard
Poison
Tombstone Musketeer Inferno Tower Ice Wizard
Lightning
Tombstone Musketeer Inferno Tower Ice Wizard
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Tower Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Miner Ice Wizard Musketeer Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tombstone Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Royal Giant Musketeer The Log Ice Wizard
Royal Giant
Miner Ice Wizard Zap Musketeer The Log
Tombstone
Musketeer
Zap Royal Giant The Log Miner
Inferno Tower
The Log
Zap Royal Giant Musketeer Miner
Miner
Zap Royal Giant Musketeer The Log
Ice Wizard
Royal Giant Zap

Defense Synergies 3 12

Zap
Tombstone Musketeer Inferno Tower The Log Miner Ice Wizard
Royal Giant
Tombstone
Musketeer Zap Ice Wizard
Musketeer
Tombstone The Log Zap Inferno Tower Miner
Inferno Tower
The Log Zap Musketeer Ice Wizard
The Log
Musketeer Inferno Tower Zap Miner Ice Wizard
Miner
Zap Musketeer The Log
Ice Wizard
Zap Tombstone Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Musketeer Inferno Tower The Log
Inferno Tower Zap Tombstone Musketeer The Log Ice Wizard
Inferno Tower Tombstone Musketeer Ice Wizard
Inferno Tower Tombstone Musketeer Ice Wizard
Tombstone The Log
The Log Zap Musketeer Ice Wizard
Musketeer Inferno Tower Zap Tombstone Ice Wizard
Zap Musketeer Inferno Tower The Log
Inferno Tower Tombstone Musketeer Ice Wizard
Musketeer Inferno Tower Miner Ice Wizard
Ice Wizard Zap Tombstone Musketeer The Log
Musketeer Inferno Tower Zap Ice Wizard
Tombstone Inferno Tower Zap Musketeer The Log Ice Wizard
Zap Tombstone The Log
Inferno Tower Tombstone
Inferno Tower Zap The Log
Tombstone Musketeer Inferno Tower
Tombstone Zap Musketeer The Log Ice Wizard
Zap The Log Tombstone Musketeer Ice Wizard
Musketeer Inferno Tower
Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Inferno Tower
Zap Musketeer The Log Miner
Tombstone Zap Musketeer Inferno Tower The Log
Zap Musketeer Inferno Tower The Log
Inferno Tower Tombstone Musketeer
Zap Musketeer Ice Wizard
Tombstone Musketeer Inferno Tower Ice Wizard
Inferno Tower
Zap Tombstone Inferno Tower The Log
Inferno Tower Tombstone Musketeer
Tombstone Musketeer Inferno Tower
Zap The Log
Tombstone Inferno Tower
Musketeer
Tombstone Inferno Tower Zap Musketeer The Log
Zap Musketeer Inferno Tower The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log Miner Ice Wizard
The Log Miner
Musketeer The Log
Zap The Log
Zap Musketeer Ice Wizard
Musketeer The Log
The Log Zap Ice Wizard
The Log Miner Zap
Musketeer
Miner Zap Musketeer The Log
Zap Musketeer
Musketeer The Log Miner
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Miner
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Ice Wizard
The Log Miner Zap Musketeer Ice Wizard
Zap Musketeer The Log Miner
Miner Zap Musketeer The Log
Zap Musketeer Ice Wizard
Zap Musketeer
Zap Musketeer The Log Miner
Zap
The Log
Zap Tombstone Musketeer
Zap Musketeer Ice Wizard
The Log
Miner Musketeer
The Log Zap Musketeer
Zap
Musketeer
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer The Log Miner

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