My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Miner
Giant Snowball
Musketeer Hog Rider Witch Miner
Zap
Royal Giant Inferno Tower Witch
Barbarian Barrel
Musketeer Inferno Tower Witch Ice Wizard
The Log
Royal Giant Musketeer Hog Rider Witch
Earthquake
Hog Rider Inferno Tower Witch
Arrows
Witch
Royal Delivery
Musketeer Hog Rider Witch Miner Ice Wizard
Fireball
Musketeer Hog Rider Inferno Tower Witch Ice Wizard
Poison
Musketeer Inferno Tower Witch Ice Wizard
Lightning
Musketeer Inferno Tower Witch Ice Wizard
Rocket
Musketeer Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Ice Wizard Musketeer Hog Rider Inferno Tower Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Miner Ice Wizard Musketeer

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Royal Giant Musketeer Witch Ice Wizard
Royal Giant
Miner Ice Wizard Zap Musketeer Hog Rider Witch
Musketeer
Hog Rider Zap Royal Giant Miner
Hog Rider
Zap Musketeer Royal Giant Witch
Inferno Tower
Witch
Zap Royal Giant Hog Rider Miner
Miner
Zap Royal Giant Musketeer Witch
Ice Wizard
Royal Giant Zap

Defense Synergies 0 9

Zap
Musketeer Inferno Tower Witch Miner Ice Wizard
Royal Giant
Musketeer
Zap Inferno Tower Miner
Hog Rider
Inferno Tower
Zap Musketeer Ice Wizard
Witch
Zap Ice Wizard
Miner
Zap Musketeer
Ice Wizard
Zap Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Inferno Tower
Inferno Tower Zap Musketeer Witch Ice Wizard
Inferno Tower Witch Musketeer Ice Wizard
Inferno Tower Witch Musketeer Ice Wizard
Zap Musketeer Ice Wizard
Musketeer Inferno Tower Zap Witch Ice Wizard
Zap Musketeer Inferno Tower
Inferno Tower Witch Musketeer Ice Wizard
Musketeer Inferno Tower Miner Ice Wizard
Witch Ice Wizard Zap Musketeer
Musketeer Inferno Tower Zap Witch Ice Wizard
Inferno Tower Zap Musketeer Witch Ice Wizard
Zap Witch
Inferno Tower
Inferno Tower Zap
Musketeer Inferno Tower Witch
Zap Musketeer Witch Ice Wizard
Zap Witch Musketeer Ice Wizard
Musketeer Inferno Tower
Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower Witch
Zap Musketeer Miner
Zap Musketeer Inferno Tower Witch
Zap Musketeer Inferno Tower
Inferno Tower Musketeer Witch
Zap Musketeer Witch Ice Wizard
Musketeer Inferno Tower Witch Ice Wizard
Inferno Tower
Zap Inferno Tower Witch
Inferno Tower Witch Musketeer
Musketeer Inferno Tower Witch
Zap
Inferno Tower Witch
Musketeer Witch
Inferno Tower Witch Zap Musketeer
Zap Musketeer Inferno Tower Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Miner Ice Wizard
Miner
Musketeer
Zap
Zap Musketeer Witch Ice Wizard
Musketeer Witch
Zap Ice Wizard
Miner Zap
Musketeer
Miner Zap Musketeer
Zap Musketeer
Musketeer Miner
Musketeer
Zap Musketeer
Zap Musketeer Witch
Musketeer
Zap Musketeer
Zap Witch Miner
Musketeer
Musketeer
Zap Musketeer
Zap Witch Ice Wizard
Witch
Miner Zap Musketeer Witch Ice Wizard
Zap Musketeer Witch Miner
Miner Zap Musketeer
Zap Musketeer Witch Ice Wizard
Zap Musketeer Witch
Zap Musketeer Miner
Zap
Zap Musketeer Witch
Zap Musketeer Witch Ice Wizard
Miner Musketeer
Zap Musketeer
Zap
Musketeer
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch Miner

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