My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Furnace Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Musketeer Furnace
Zap
Royal Giant Furnace
Barbarian Barrel
Musketeer Furnace Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Musketeer Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Mini P.E.K.K.A Musketeer Ice Wizard
Fireball
Musketeer Furnace Ice Wizard
Poison
Musketeer Furnace Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Furnace Ice Wizard
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Fireball Mini P.E.K.K.A Musketeer Furnace Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Ice Wizard Fireball Mini P.E.K.K.A

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Mini P.E.K.K.A Musketeer Furnace Ice Wizard Mega Knight
Royal Giant
Fireball Furnace Ice Wizard Zap Musketeer
Fireball
Zap Royal Giant Mega Knight
Mini P.E.K.K.A
Zap Musketeer Furnace Ice Wizard Mega Knight
Musketeer
Zap Royal Giant Mini P.E.K.K.A Mega Knight
Furnace
Royal Giant Zap Mini P.E.K.K.A
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A
Mega Knight
Zap Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 3 14

Zap
Fireball Mini P.E.K.K.A Mega Knight Musketeer Furnace Ice Wizard
Royal Giant
Fireball
Zap Mini P.E.K.K.A Musketeer Ice Wizard Mega Knight
Mini P.E.K.K.A
Zap Fireball Musketeer Furnace Ice Wizard
Musketeer
Zap Fireball Mini P.E.K.K.A Furnace Mega Knight
Furnace
Zap Mini P.E.K.K.A Musketeer Ice Wizard
Ice Wizard
Zap Fireball Mini P.E.K.K.A Furnace Mega Knight
Mega Knight
Zap Fireball Musketeer Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
Mini P.E.K.K.A Zap Musketeer Furnace Ice Wizard Mega Knight
Mini P.E.K.K.A Furnace Mega Knight Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer Furnace Ice Wizard Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Zap Musketeer Furnace Ice Wizard Mega Knight
Musketeer Furnace Zap Fireball Ice Wizard
Zap Fireball Musketeer Mega Knight
Mini P.E.K.K.A Musketeer Furnace Ice Wizard
Mini P.E.K.K.A Musketeer Ice Wizard Mega Knight
Ice Wizard Zap Fireball Musketeer Furnace Mega Knight
Musketeer Zap Fireball Furnace Ice Wizard
Mini P.E.K.K.A Furnace Mega Knight Zap Fireball Musketeer Ice Wizard
Fireball Mega Knight Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace Mega Knight
Zap Fireball Mini P.E.K.K.A Furnace Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Musketeer Furnace
Fireball Mega Knight Zap Musketeer Furnace Ice Wizard
Zap Furnace Fireball Musketeer Ice Wizard Mega Knight
Mini P.E.K.K.A Musketeer
Mega Knight Fireball Mini P.E.K.K.A Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Fireball Furnace
Fireball Zap Mini P.E.K.K.A Musketeer Mega Knight
Mega Knight Zap Mini P.E.K.K.A Musketeer Furnace
Mini P.E.K.K.A Mega Knight Zap Fireball Musketeer
Mini P.E.K.K.A Musketeer Mega Knight
Fireball Furnace Zap Musketeer Ice Wizard
Mini P.E.K.K.A Fireball Musketeer Furnace Ice Wizard
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Fireball Mini P.E.K.K.A
Musketeer
Mega Knight Mini P.E.K.K.A Musketeer
Mega Knight Zap Fireball
Mini P.E.K.K.A Mega Knight Fireball
Fireball Musketeer Furnace Mega Knight
Zap Fireball Mini P.E.K.K.A Musketeer Furnace
Mega Knight Zap Fireball Mini P.E.K.K.A Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Musketeer
Fireball Zap Furnace Mega Knight
Fireball Zap Musketeer Furnace Ice Wizard
Musketeer Furnace
Fireball Zap Ice Wizard
Fireball Zap
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace Mega Knight
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer Mega Knight
Zap Fireball Mega Knight
Fireball Musketeer Mega Knight
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Furnace Ice Wizard Mega Knight
Fireball Zap Musketeer Ice Wizard
Fireball Zap Musketeer Mega Knight
Fireball Zap Musketeer
Zap Fireball Musketeer Furnace Ice Wizard
Zap Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Fireball Musketeer
Fireball Zap Musketeer Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Musketeer Mega Knight
Zap Fireball Musketeer
Zap Fireball
Musketeer Mega Knight
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Mega Knight

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