My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Baby Dragon Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards Baby Dragon Lumberjack
Zap
Guards
Barbarian Barrel
Guards Electro Wizard Lumberjack
The Log
Guards Lumberjack
Earthquake
Elixir Collector Guards
Arrows
Guards
Royal Delivery
Guards Baby Dragon Electro Wizard Lumberjack
Fireball
Elixir Collector Baby Dragon Electro Wizard Lumberjack
Poison
Elixir Collector Guards Electro Wizard
Lightning
Elixir Collector Baby Dragon Electro Wizard Lumberjack
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Guards Baby Dragon Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Baby Dragon Poison Electro Wizard Lumberjack Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Baby Dragon Poison

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Guards Baby Dragon Poison Golem Lumberjack
Elixir Collector
Guards
Zap Lumberjack
Baby Dragon
Golem Zap Poison Electro Wizard Lumberjack
Poison
Golem Zap Baby Dragon
Golem
Baby Dragon Poison Zap Electro Wizard Lumberjack
Electro Wizard
Zap Baby Dragon Golem Lumberjack
Lumberjack
Zap Guards Baby Dragon Golem Electro Wizard

Defense Synergies 1 11

Zap
Electro Wizard Guards Baby Dragon Poison Lumberjack
Elixir Collector
Guards
Zap Baby Dragon Poison Electro Wizard Lumberjack
Baby Dragon
Zap Guards Lumberjack
Poison
Zap Guards Electro Wizard
Golem
Electro Wizard
Zap Guards Poison Lumberjack
Lumberjack
Zap Guards Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Wizard
Lumberjack Zap Electro Wizard
Lumberjack Electro Wizard
Lumberjack Guards Electro Wizard
Poison Lumberjack
Zap Guards Baby Dragon Electro Wizard Lumberjack
Electro Wizard Zap Baby Dragon Poison
Zap Baby Dragon Poison Electro Wizard
Lumberjack
Guards Electro Wizard Lumberjack
Guards Poison Electro Wizard Zap Baby Dragon Lumberjack
Zap Baby Dragon Poison Electro Wizard
Lumberjack Zap Guards Electro Wizard
Zap Guards Baby Dragon Poison Electro Wizard Lumberjack
Electro Wizard Lumberjack
Zap Electro Wizard Lumberjack
Poison Electro Wizard Lumberjack
Zap Guards Baby Dragon Electro Wizard Lumberjack
Zap Baby Dragon Poison Guards Electro Wizard Lumberjack
Electro Wizard Lumberjack
Guards Baby Dragon Poison Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Electro Wizard
Poison Electro Wizard Zap Baby Dragon Lumberjack
Guards Lumberjack Zap Electro Wizard
Guards Lumberjack Zap Electro Wizard
Guards Lumberjack
Poison Zap Baby Dragon Electro Wizard
Guards Electro Wizard Lumberjack
Lumberjack
Zap Electro Wizard Baby Dragon Poison
Guards
Guards Lumberjack
Zap Guards Poison Electro Wizard
Guards Lumberjack
Baby Dragon
Guards Electro Wizard Zap Baby Dragon Poison Lumberjack
Poison Zap Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Baby Dragon
Poison Zap Baby Dragon Electro Wizard
Baby Dragon Poison
Guards Poison
Poison Zap Baby Dragon
Poison Zap Baby Dragon
Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap
Guards Poison Electro Wizard Lumberjack
Poison Zap Electro Wizard
Poison Zap Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Zap Baby Dragon Poison
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Baby Dragon Poison Electro Wizard
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Zap Baby Dragon Poison
Zap Poison Baby Dragon
Poison Zap Baby Dragon Electro Wizard
Zap Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Baby Dragon Electro Wizard
Zap Electro Wizard Guards Poison
Poison Zap
Zap Poison Electro Wizard
Poison
Zap Electro Wizard Guards
Poison Zap Baby Dragon Electro Wizard
Poison Baby Dragon Electro Wizard Lumberjack
Zap Baby Dragon Poison
Zap Poison
Zap Guards Baby Dragon Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Baby Dragon Electro Wizard

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