My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Barbarians Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Barbarians Wizard
The Log
Goblin Gang Barbarians Hog Rider
Earthquake
Goblin Gang Barbarians Hog Rider Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Hog Rider Wizard P.E.K.K.A
Fireball
Goblin Gang Barbarians Hog Rider Wizard Elixir Collector
Poison
Goblin Gang Barbarians Wizard Elixir Collector
Lightning
Wizard Elixir Collector
Rocket
Barbarians Hog Rider Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Hog Rider Barbarians Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Hog Rider

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A
Barbarians
Hog Rider
Fireball
Zap Hog Rider
Hog Rider
Zap Goblin Gang Fireball Barbarians Wizard
Wizard
Hog Rider P.E.K.K.A
Elixir Collector
P.E.K.K.A
Zap Goblin Gang Wizard

Defense Synergies 1 6

Zap
Fireball Goblin Gang Barbarians P.E.K.K.A
Goblin Gang
Zap Barbarians P.E.K.K.A
Barbarians
Zap Goblin Gang
Fireball
Zap
Hog Rider
Wizard
P.E.K.K.A
Elixir Collector
P.E.K.K.A
Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Barbarians P.E.K.K.A Zap Goblin Gang
Goblin Gang Barbarians P.E.K.K.A
Barbarians P.E.K.K.A Goblin Gang
Barbarians Fireball P.E.K.K.A
Goblin Gang Fireball Zap
Zap Goblin Gang Fireball Wizard
Zap Barbarians Fireball P.E.K.K.A
Barbarians P.E.K.K.A Goblin Gang
Goblin Gang Barbarians
Goblin Gang Barbarians Zap Fireball Wizard
Zap Goblin Gang Fireball Wizard
Barbarians P.E.K.K.A Zap Goblin Gang Fireball Wizard
Fireball Wizard Zap Goblin Gang Barbarians P.E.K.K.A
Barbarians P.E.K.K.A Goblin Gang
Barbarians Zap Goblin Gang Fireball P.E.K.K.A
Barbarians Wizard Goblin Gang Fireball P.E.K.K.A
Fireball Zap Goblin Gang Barbarians Wizard
Zap Wizard Barbarians Fireball
Barbarians P.E.K.K.A
Goblin Gang Wizard Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Wizard
Goblin Gang Barbarians P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Barbarians Fireball
Barbarians P.E.K.K.A Goblin Gang
Fireball Wizard Zap Goblin Gang
Goblin Gang P.E.K.K.A Barbarians Fireball
P.E.K.K.A Barbarians
Zap P.E.K.K.A Barbarians Fireball
P.E.K.K.A Goblin Gang Barbarians
P.E.K.K.A Barbarians
P.E.K.K.A Zap Barbarians Fireball
Barbarians P.E.K.K.A Goblin Gang Fireball Wizard
Wizard Barbarians Fireball
Goblin Gang Barbarians Zap Fireball P.E.K.K.A
Zap Barbarians Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Barbarians Fireball
Fireball Wizard Zap
Fireball Wizard Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Barbarians Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Goblin Gang Barbarians Fireball
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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