My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Musketeer Hog Rider Goblin Barrel Princess
Zap
Goblin Gang Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Goblin Gang Barbarians Musketeer Inferno Tower Goblin Barrel Princess
The Log
Goblin Gang Barbarians Musketeer Hog Rider Goblin Barrel Princess
Earthquake
Goblin Gang Barbarians Hog Rider Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Barbarians Musketeer Hog Rider Goblin Barrel Princess
Fireball
Goblin Gang Barbarians Musketeer Hog Rider Inferno Tower Goblin Barrel Princess
Poison
Goblin Gang Barbarians Musketeer Inferno Tower Princess
Lightning
Musketeer Inferno Tower
Rocket
Barbarians Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Princess Musketeer Hog Rider Barbarians Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Goblin Barrel Princess

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Musketeer Princess
Goblin Gang
Hog Rider Goblin Barrel Princess
Barbarians
Hog Rider
Musketeer
Hog Rider Zap
Hog Rider
Zap Goblin Gang Musketeer Barbarians Goblin Barrel Princess
Inferno Tower
Goblin Barrel
Goblin Gang Hog Rider Princess
Princess
Zap Goblin Gang Hog Rider Goblin Barrel

Defense Synergies 2 9

Zap
Goblin Gang Barbarians Musketeer Inferno Tower Princess
Goblin Gang
Musketeer Inferno Tower Zap Barbarians Princess
Barbarians
Zap Goblin Gang
Musketeer
Goblin Gang Zap Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Zap Musketeer Princess
Goblin Barrel
Princess
Zap Goblin Gang Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Inferno Tower
Barbarians Inferno Tower Zap Goblin Gang Musketeer
Goblin Gang Barbarians Inferno Tower Musketeer
Barbarians Inferno Tower Goblin Gang Musketeer
Barbarians Princess
Goblin Gang Zap Musketeer
Musketeer Inferno Tower Zap Goblin Gang Princess
Zap Barbarians Musketeer Inferno Tower
Barbarians Inferno Tower Goblin Gang Musketeer Princess
Goblin Gang Barbarians Musketeer Inferno Tower
Goblin Gang Barbarians Zap Musketeer Princess
Musketeer Inferno Tower Zap Goblin Gang Princess
Barbarians Inferno Tower Zap Goblin Gang Musketeer
Zap Goblin Gang Barbarians Princess
Barbarians Inferno Tower Goblin Gang
Barbarians Inferno Tower Zap Goblin Gang
Barbarians Goblin Gang Musketeer Inferno Tower
Zap Goblin Gang Barbarians Musketeer
Zap Barbarians Musketeer Princess
Barbarians Musketeer Inferno Tower
Goblin Gang Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Inferno Tower
Zap Goblin Gang Musketeer
Goblin Gang Barbarians Zap Musketeer Inferno Tower
Goblin Gang Zap Barbarians Musketeer Inferno Tower
Barbarians Inferno Tower Goblin Gang Musketeer
Zap Goblin Gang Musketeer Princess
Goblin Gang Barbarians Musketeer Inferno Tower
Inferno Tower Barbarians
Zap Barbarians Inferno Tower
Inferno Tower Goblin Gang Barbarians Musketeer
Barbarians Musketeer Inferno Tower
Zap Barbarians
Barbarians Goblin Gang Inferno Tower
Barbarians Musketeer Princess
Goblin Gang Barbarians Inferno Tower Zap Musketeer
Zap Barbarians Musketeer Inferno Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Princess
Barbarians Musketeer
Zap
Zap Musketeer Princess
Musketeer Princess
Zap Princess
Zap
Goblin Gang Musketeer
Zap Musketeer Princess
Zap Musketeer Princess
Musketeer Princess
Musketeer Princess
Princess Zap Musketeer
Zap Musketeer Princess
Musketeer Princess
Zap Musketeer Princess
Zap Princess
Musketeer
Princess
Musketeer
Zap Barbarians Musketeer
Zap Princess
Zap Musketeer Princess
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer Princess
Zap Musketeer
Zap Musketeer
Zap Princess
Princess
Zap Goblin Gang Barbarians Musketeer Princess
Zap Musketeer Princess
Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer
Zap Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Princess

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