My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider
Giant Snowball
Archers Minions Hog Rider Princess
Zap
Archers Minions Princess
Barbarian Barrel
Archers Princess
The Log
Archers Hog Rider Princess
Earthquake
Archers Hog Rider
Arrows
Archers Minions Princess
Royal Delivery
Archers Minions Hog Rider P.E.K.K.A Princess
Fireball
Archers Minions Hog Rider Princess
Poison
Archers Minions Princess
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Minions Princess Hog Rider Freeze P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Minions

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Archers Minions Freeze The Log Princess
Archers
Zap Hog Rider P.E.K.K.A
Minions
Hog Rider Zap P.E.K.K.A
Hog Rider
Zap Minions Freeze The Log Archers Princess
Freeze
Hog Rider Zap
P.E.K.K.A
Zap Archers Minions The Log Princess
The Log
Hog Rider Zap P.E.K.K.A Princess
Princess
Zap Hog Rider P.E.K.K.A The Log

Defense Synergies 1 13

Zap
Archers Minions P.E.K.K.A The Log Princess
Archers
Zap Minions P.E.K.K.A The Log
Minions
Zap Archers Freeze P.E.K.K.A The Log
Hog Rider
Freeze
Minions
P.E.K.K.A
The Log Zap Archers Minions Princess
The Log
P.E.K.K.A Zap Archers Minions Princess
Princess
Zap P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
P.E.K.K.A Zap Minions The Log
P.E.K.K.A Archers Minions Freeze
P.E.K.K.A Minions
P.E.K.K.A The Log Princess
Freeze The Log Zap Archers Minions
Minions Zap Archers Freeze Princess
Zap P.E.K.K.A The Log
P.E.K.K.A Minions Princess
Archers
Archers Minions Zap Freeze The Log Princess
Minions Zap Archers Princess
P.E.K.K.A Zap Minions Freeze The Log
Zap Minions Freeze P.E.K.K.A The Log Princess
P.E.K.K.A
Zap Freeze P.E.K.K.A The Log
Minions P.E.K.K.A
Zap Archers Minions The Log
Zap Freeze The Log Archers Minions Princess
P.E.K.K.A
Archers Minions P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A
Zap Archers The Log
P.E.K.K.A Zap Minions The Log
P.E.K.K.A Zap The Log
P.E.K.K.A
Zap Archers Minions Freeze Princess
P.E.K.K.A Archers Minions
P.E.K.K.A
Zap Freeze P.E.K.K.A Minions The Log
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap The Log
P.E.K.K.A
Archers Princess
Zap Archers Minions Freeze P.E.K.K.A The Log
Minions Zap Archers Freeze P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
Zap The Log Princess
The Log
Freeze The Log
Zap The Log
Zap Minions Freeze Princess
Archers The Log Princess
The Log Zap Freeze Princess
The Log Zap
Minions
Zap The Log Princess
Zap Archers Princess
The Log Princess
Minions Freeze Princess
Princess Zap The Log
Zap The Log Princess
The Log Princess
Freeze
Minions
Zap Archers The Log Princess
Zap The Log Princess
Minions The Log
Princess
The Log
Zap The Log
Zap Freeze The Log Princess
The Log Zap Princess
Zap The Log Princess
Zap The Log
Zap Archers Princess
Zap Minions Freeze
Zap The Log
Zap Freeze Princess
P.E.K.K.A
The Log Princess
Zap Archers Minions Freeze Princess
Zap Archers Princess
Freeze
The Log
Princess
The Log Zap Princess
Zap
P.E.K.K.A
Zap Minions Freeze The Log Princess
Zap Princess
Zap Freeze The Log Princess

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