My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch Princess
Zap
Witch Princess
Barbarian Barrel
Bomb Tower Witch Princess Ice Wizard
The Log
Witch Princess
Earthquake
Bomb Tower Witch
Arrows
Witch Princess
Royal Delivery
Witch P.E.K.K.A Princess Ice Wizard
Fireball
Bomb Tower Witch Princess Ice Wizard
Poison
Bomb Tower Witch Princess Ice Wizard
Lightning
Bomb Tower Witch Ice Wizard
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Bomb Tower Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Ice Wizard Fireball Bomb Tower Giant Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Princess Ice Wizard Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant P.E.K.K.A Witch Princess Ice Wizard
Fireball
Zap Giant Princess
Bomb Tower
Giant
Zap Fireball Witch Princess Ice Wizard
Witch
Zap Giant P.E.K.K.A
P.E.K.K.A
Zap Witch Princess Ice Wizard
Princess
Zap Fireball Giant P.E.K.K.A
Ice Wizard
Zap Giant P.E.K.K.A

Defense Synergies 2 12

Zap
Fireball Bomb Tower Witch P.E.K.K.A Princess Ice Wizard
Fireball
Zap Bomb Tower Princess Ice Wizard
Bomb Tower
Zap Fireball Ice Wizard
Giant
Witch
Zap Ice Wizard
P.E.K.K.A
Zap Princess Ice Wizard
Princess
Zap Fireball P.E.K.K.A Ice Wizard
Ice Wizard
Zap Fireball Bomb Tower Witch P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Bomb Tower P.E.K.K.A Zap Witch Ice Wizard
Bomb Tower Witch P.E.K.K.A Ice Wizard
Bomb Tower Witch P.E.K.K.A Ice Wizard
Fireball Bomb Tower P.E.K.K.A Princess
Fireball Zap Bomb Tower Ice Wizard
Zap Fireball Bomb Tower Witch Princess Ice Wizard
Zap Fireball Bomb Tower P.E.K.K.A
Witch P.E.K.K.A Bomb Tower Princess Ice Wizard
Ice Wizard
Witch Ice Wizard Zap Fireball Bomb Tower Princess
Zap Fireball Witch Princess Ice Wizard
Bomb Tower P.E.K.K.A Zap Fireball Witch Ice Wizard
Fireball Bomb Tower Zap Witch P.E.K.K.A Princess
P.E.K.K.A Bomb Tower
Bomb Tower Zap Fireball P.E.K.K.A
Bomb Tower Fireball Witch P.E.K.K.A
Fireball Bomb Tower Zap Witch Ice Wizard
Zap Bomb Tower Witch Fireball Princess Ice Wizard
P.E.K.K.A Bomb Tower
Fireball Bomb Tower Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch P.E.K.K.A
Fireball Zap Bomb Tower
P.E.K.K.A Zap Bomb Tower Witch
P.E.K.K.A Zap Fireball
P.E.K.K.A Witch
Fireball Zap Bomb Tower Witch Princess Ice Wizard
P.E.K.K.A Fireball Bomb Tower Witch Ice Wizard
P.E.K.K.A Bomb Tower
Zap P.E.K.K.A Fireball Bomb Tower Witch
Witch P.E.K.K.A
P.E.K.K.A Bomb Tower Witch
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Bomb Tower Witch
Fireball Bomb Tower Witch Princess
Witch Zap Fireball Bomb Tower P.E.K.K.A
Zap Fireball Bomb Tower Witch P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball
Fireball Zap
Fireball Zap Witch Princess Ice Wizard
Witch Princess
Fireball Zap Princess Ice Wizard
Fireball Zap
Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Witch Princess
Fireball Princess
Fireball
Zap Fireball Princess
Zap Fireball Witch Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Witch Princess Ice Wizard
Witch
Fireball Zap Witch Princess Ice Wizard
Fireball Zap Witch Princess
Fireball Zap
Zap Fireball Witch Princess Ice Wizard
Zap Fireball Witch
Fireball
Zap Fireball
Zap Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Fireball Witch Princess
Fireball Zap Witch Princess Ice Wizard
Fireball
Fireball Princess
Zap Fireball Princess
Zap Fireball
P.E.K.K.A
Zap Fireball Witch Princess
Zap Fireball Witch Princess
Zap Fireball Witch Princess

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