My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Goblin Hut P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Battle Ram
Giant Snowball
Archers Minions Battle Ram Goblin Hut
Zap
Archers Minions Battle Ram Goblin Hut
Barbarian Barrel
Archers Battle Ram Goblin Hut
The Log
Archers Battle Ram Goblin Hut
Earthquake
Archers Goblin Hut
Arrows
Archers Minions Goblin Hut
Royal Delivery
Archers Minions Battle Ram Goblin Hut P.E.K.K.A
Fireball
Archers Minions Battle Ram Goblin Hut
Poison
Archers Minions Goblin Hut
Lightning
Battle Ram Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Minions Fireball Battle Ram Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Battle Ram P.E.K.K.A Archers Minions Goblin Hut
Archers
Zap Arrows Battle Ram Goblin Hut P.E.K.K.A
Arrows
Zap Fireball P.E.K.K.A Archers Battle Ram
Minions
Zap Battle Ram P.E.K.K.A
Fireball
Zap Arrows Battle Ram
Battle Ram
Zap Archers Arrows Minions Fireball Goblin Hut P.E.K.K.A
Goblin Hut
Zap Archers Battle Ram
P.E.K.K.A
Zap Arrows Archers Minions Battle Ram

Defense Synergies 1 13

Zap
Fireball Archers Arrows Minions Goblin Hut P.E.K.K.A
Archers
Zap Minions Goblin Hut P.E.K.K.A
Arrows
Zap Fireball Goblin Hut P.E.K.K.A
Minions
Zap Archers P.E.K.K.A
Fireball
Zap Arrows Goblin Hut
Battle Ram
Goblin Hut
Zap Archers Arrows Fireball
P.E.K.K.A
Zap Archers Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Goblin Hut
P.E.K.K.A Zap Minions Goblin Hut
Goblin Hut P.E.K.K.A Archers Minions
Goblin Hut P.E.K.K.A Minions
Arrows Fireball P.E.K.K.A
Arrows Fireball Zap Archers Minions
Minions Zap Archers Arrows Fireball Goblin Hut
Zap Arrows Fireball P.E.K.K.A
P.E.K.K.A Minions Goblin Hut
Archers
Archers Minions Zap Arrows Fireball Goblin Hut
Arrows Minions Zap Archers Fireball Goblin Hut
Goblin Hut P.E.K.K.A Zap Minions Fireball
Fireball Zap Arrows Minions Goblin Hut P.E.K.K.A
P.E.K.K.A Goblin Hut
Zap Fireball Goblin Hut P.E.K.K.A
Arrows Minions Fireball Goblin Hut P.E.K.K.A
Arrows Fireball Zap Archers Minions Goblin Hut
Zap Arrows Archers Minions Fireball Goblin Hut
P.E.K.K.A Goblin Hut
Archers Arrows Minions Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Goblin Hut P.E.K.K.A
Fireball Zap Archers Arrows
P.E.K.K.A Zap Minions Goblin Hut
P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Hut
Arrows Fireball Zap Archers Minions Goblin Hut
P.E.K.K.A Archers Minions Fireball Goblin Hut
P.E.K.K.A
Zap P.E.K.K.A Minions Fireball Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Minions Goblin Hut
P.E.K.K.A Zap Arrows Fireball
P.E.K.K.A Fireball
Archers Fireball
Goblin Hut Zap Archers Minions Fireball P.E.K.K.A
Arrows Minions Zap Archers Fireball Goblin Hut P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap
Arrows Fireball Goblin Hut
Arrows Fireball
Fireball Zap Arrows
Arrows Fireball Zap Minions
Archers Arrows
Arrows Fireball Zap
Arrows Fireball Zap
Minions Fireball
Zap Arrows Fireball
Fireball Zap Archers Arrows
Fireball Goblin Hut
Arrows Minions Fireball
Zap Arrows Fireball Goblin Hut
Zap Arrows Fireball Goblin Hut
Arrows Fireball Goblin Hut
Arrows Fireball
Minions
Zap Archers Arrows Fireball
Zap Arrows Fireball
Minions Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball
Arrows Fireball Zap
Fireball Zap Arrows
Fireball Zap Arrows
Zap Archers Arrows Fireball
Zap Minions Fireball Goblin Hut
Fireball
Zap Arrows Fireball
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Archers Minions Fireball Goblin Hut
Fireball Zap Archers Arrows
Arrows Fireball
Fireball
Arrows Zap Fireball
Zap Arrows Fireball
P.E.K.K.A
Zap Minions Fireball
Zap Fireball
Zap Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: