My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Night Witch
Giant Snowball
Goblin Gang Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Wizard Night Witch
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Elite Barbarians Wizard Night Witch
Fireball
Goblin Gang Tesla Elite Barbarians Wizard Night Witch
Poison
Goblin Gang Wizard Night Witch
Lightning
Tesla Elite Barbarians Wizard Night Witch
Rocket
Elite Barbarians Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Tesla Night Witch Wizard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Goblin Gang Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Golem Night Witch
Goblin Gang
Golem
Tesla
Elite Barbarians
Zap Rage Wizard
Wizard
Elite Barbarians Rage Golem
Rage
Elite Barbarians Wizard Night Witch
Golem
Night Witch Zap Goblin Gang Wizard
Night Witch
Golem Zap Rage

Defense Synergies 1 7

Zap
Goblin Gang Tesla Elite Barbarians Night Witch
Goblin Gang
Tesla Zap
Tesla
Goblin Gang Zap Wizard Night Witch
Elite Barbarians
Zap Wizard
Wizard
Tesla Elite Barbarians
Rage
Golem
Night Witch
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard
Elite Barbarians Zap Goblin Gang Tesla Night Witch
Goblin Gang Tesla Elite Barbarians Night Witch
Tesla Elite Barbarians Night Witch Goblin Gang
Elite Barbarians
Goblin Gang Zap Tesla Night Witch
Tesla Zap Goblin Gang Wizard Night Witch
Zap Tesla
Tesla Goblin Gang Elite Barbarians Night Witch
Goblin Gang Elite Barbarians Tesla Night Witch
Goblin Gang Zap Tesla Wizard Night Witch
Tesla Zap Goblin Gang Wizard Night Witch
Tesla Night Witch Zap Goblin Gang Elite Barbarians Wizard
Wizard Zap Goblin Gang Tesla Night Witch
Elite Barbarians Goblin Gang Tesla
Zap Goblin Gang Tesla Elite Barbarians
Tesla Wizard Goblin Gang Elite Barbarians Night Witch
Tesla Zap Goblin Gang Elite Barbarians Wizard Night Witch
Zap Wizard Tesla
Tesla Elite Barbarians
Goblin Gang Wizard Tesla Elite Barbarians Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Elite Barbarians
Zap Goblin Gang Tesla Elite Barbarians Wizard
Goblin Gang Zap Elite Barbarians
Goblin Gang Zap Tesla Elite Barbarians Night Witch
Goblin Gang Tesla Elite Barbarians Night Witch
Wizard Zap Goblin Gang Tesla
Goblin Gang Tesla Elite Barbarians Night Witch
Tesla Elite Barbarians
Zap Elite Barbarians
Goblin Gang Tesla
Tesla Elite Barbarians
Zap Elite Barbarians
Elite Barbarians Goblin Gang Tesla Wizard Night Witch
Wizard Tesla
Goblin Gang Tesla Elite Barbarians Zap Night Witch
Zap Tesla Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Zap
Wizard
Zap Wizard
Zap Wizard
Goblin Gang Elite Barbarians Night Witch
Zap Wizard
Zap Wizard
Elite Barbarians
Zap Elite Barbarians
Zap Wizard
Wizard
Night Witch
Zap Wizard
Zap Wizard
Night Witch
Wizard
Zap
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Elite Barbarians Zap Wizard Night Witch
Zap Wizard
Elite Barbarians Night Witch
Zap Wizard Night Witch
Zap
Wizard
Zap Goblin Gang Night Witch
Zap Wizard
Goblin Gang Wizard
Zap Wizard
Zap
Elite Barbarians
Zap Goblin Gang Elite Barbarians
Zap
Zap

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