My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Wizard Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Sparky
Giant Snowball
Musketeer Skeleton Army Miner Lumberjack
Zap
Skeleton Army Sparky
Barbarian Barrel
Musketeer Skeleton Army Electro Wizard Lumberjack Sparky
The Log
Musketeer Skeleton Army Lumberjack Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Skeleton Army Miner Electro Wizard Lumberjack Sparky
Fireball
Musketeer Skeleton Army Electro Wizard Lumberjack Sparky
Poison
Musketeer Skeleton Army Electro Wizard Sparky
Lightning
Musketeer Electro Wizard Lumberjack Sparky
Rocket
Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Musketeer Electro Wizard Lumberjack Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Miner Musketeer

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Sparky Musketeer Lumberjack Mega Knight
Musketeer
Zap Miner Lumberjack Mega Knight
Skeleton Army
Sparky
Miner
Zap Musketeer Electro Wizard Lumberjack Sparky Mega Knight
Electro Wizard
Zap Miner Lumberjack Sparky Mega Knight
Lumberjack
Zap Musketeer Miner Electro Wizard Sparky Mega Knight
Sparky
Zap Skeleton Army Miner Electro Wizard Lumberjack
Mega Knight
Zap Musketeer Miner Electro Wizard Lumberjack

Defense Synergies 3 15

Zap
Electro Wizard Mega Knight Musketeer Skeleton Army Miner Lumberjack Sparky
Musketeer
Lumberjack Zap Skeleton Army Miner Electro Wizard Mega Knight
Skeleton Army
Zap Musketeer Electro Wizard Lumberjack Sparky
Miner
Zap Musketeer Mega Knight
Electro Wizard
Zap Musketeer Skeleton Army Lumberjack Mega Knight
Lumberjack
Musketeer Zap Skeleton Army Electro Wizard
Sparky
Zap Skeleton Army
Mega Knight
Zap Musketeer Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Electro Wizard Sparky
Skeleton Army Lumberjack Sparky Zap Musketeer Electro Wizard Mega Knight
Skeleton Army Lumberjack Sparky Mega Knight Musketeer Electro Wizard
Skeleton Army Lumberjack Sparky Musketeer Electro Wizard Mega Knight
Skeleton Army Lumberjack Sparky Mega Knight
Skeleton Army Zap Musketeer Electro Wizard Lumberjack Mega Knight
Musketeer Electro Wizard Zap
Zap Musketeer Electro Wizard Sparky Mega Knight
Sparky Musketeer Skeleton Army Lumberjack
Skeleton Army Musketeer Miner Electro Wizard Lumberjack Sparky Mega Knight
Skeleton Army Electro Wizard Zap Musketeer Lumberjack Mega Knight
Musketeer Zap Electro Wizard
Skeleton Army Lumberjack Sparky Mega Knight Zap Musketeer Electro Wizard
Skeleton Army Sparky Mega Knight Zap Electro Wizard Lumberjack
Skeleton Army Sparky Electro Wizard Lumberjack Mega Knight
Skeleton Army Zap Electro Wizard Lumberjack Sparky Mega Knight
Sparky Mega Knight Musketeer Skeleton Army Electro Wizard Lumberjack
Mega Knight Zap Musketeer Skeleton Army Electro Wizard Lumberjack
Zap Musketeer Electro Wizard Lumberjack Mega Knight
Sparky Musketeer Electro Wizard Lumberjack
Skeleton Army Mega Knight Musketeer Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Zap Electro Wizard Sparky
Electro Wizard Zap Musketeer Miner Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Zap Musketeer Electro Wizard Sparky
Skeleton Army Lumberjack Mega Knight Zap Musketeer Electro Wizard Sparky
Musketeer Skeleton Army Lumberjack Sparky Mega Knight
Zap Musketeer Electro Wizard
Skeleton Army Sparky Musketeer Electro Wizard Lumberjack
Mega Knight Skeleton Army Lumberjack Sparky
Zap Electro Wizard Mega Knight Skeleton Army Sparky
Musketeer Skeleton Army Sparky
Mega Knight Musketeer Lumberjack Sparky
Skeleton Army Mega Knight Zap Electro Wizard
Skeleton Army Mega Knight Lumberjack Sparky
Musketeer Skeleton Army Sparky Mega Knight
Skeleton Army Electro Wizard Sparky Zap Musketeer Lumberjack
Mega Knight Zap Musketeer Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Sparky
Zap Musketeer Miner Electro Wizard
Miner Sparky
Musketeer Sparky
Zap Sparky Mega Knight
Zap Musketeer
Musketeer Sparky
Zap
Miner Zap
Musketeer Electro Wizard Lumberjack Sparky
Miner Zap Musketeer Electro Wizard Sparky
Zap Musketeer
Musketeer Miner Sparky
Musketeer
Zap Musketeer Sparky
Zap Musketeer Sparky
Musketeer Sparky Mega Knight
Sparky
Sparky
Zap Musketeer Electro Wizard Sparky Mega Knight
Zap Miner Mega Knight
Musketeer Sparky Mega Knight
Musketeer Sparky
Zap Musketeer
Zap Sparky Mega Knight
Miner Zap Musketeer Electro Wizard Sparky
Zap Musketeer Miner Sparky Mega Knight
Miner Zap Musketeer Sparky
Zap Musketeer Electro Wizard Sparky
Zap Electro Wizard Musketeer
Sparky
Zap Musketeer Miner Sparky Mega Knight
Zap Electro Wizard Sparky
Sparky Mega Knight
Sparky
Zap Electro Wizard Musketeer Skeleton Army
Zap Musketeer Electro Wizard
Miner Musketeer Electro Wizard Lumberjack Sparky Mega Knight
Zap Musketeer
Zap Sparky
Musketeer Sparky Mega Knight
Zap Musketeer Electro Wizard Sparky
Zap Musketeer Electro Wizard
Zap Musketeer Miner Electro Wizard Sparky Mega Knight

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