My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Musketeer Valkyrie Bomb Tower Skeleton Army
The Log
Musketeer Hog Rider Skeleton Army
Earthquake
Bomb Tower Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Valkyrie Hog Rider Skeleton Army
Fireball
Musketeer Bomb Tower Hog Rider Skeleton Army
Poison
Musketeer Bomb Tower Skeleton Army
Lightning
Musketeer Valkyrie Bomb Tower
Rocket
Musketeer Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Musketeer Valkyrie Bomb Tower Hog Rider Freeze Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Musketeer Valkyrie

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Musketeer Valkyrie Freeze
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Musketeer Hog Rider Zap
Bomb Tower
Hog Rider
Zap Musketeer Valkyrie Freeze Rocket
Rocket
Hog Rider
Skeleton Army
Freeze
Hog Rider Zap

Defense Synergies 2 9

Zap
Bomb Tower Musketeer Valkyrie Skeleton Army
Musketeer
Valkyrie Zap Bomb Tower Skeleton Army
Valkyrie
Musketeer Zap Bomb Tower Freeze
Bomb Tower
Zap Musketeer Valkyrie Skeleton Army
Hog Rider
Rocket
Skeleton Army
Zap Musketeer Bomb Tower Freeze
Freeze
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Musketeer Valkyrie
Bomb Tower Skeleton Army Zap Musketeer Valkyrie
Bomb Tower Rocket Skeleton Army Musketeer Valkyrie Freeze
Bomb Tower Skeleton Army Musketeer Valkyrie
Valkyrie Bomb Tower Rocket Skeleton Army
Skeleton Army Freeze Zap Musketeer Valkyrie Bomb Tower
Musketeer Rocket Zap Bomb Tower Freeze
Rocket Zap Musketeer Valkyrie Bomb Tower
Musketeer Bomb Tower Skeleton Army
Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army Zap Musketeer Bomb Tower Freeze
Musketeer Zap
Bomb Tower Skeleton Army Zap Musketeer Valkyrie Rocket Freeze
Valkyrie Bomb Tower Rocket Skeleton Army Zap Freeze
Skeleton Army Bomb Tower
Bomb Tower Rocket Skeleton Army Zap Freeze
Bomb Tower Musketeer Valkyrie Skeleton Army
Bomb Tower Zap Musketeer Valkyrie Skeleton Army
Zap Valkyrie Bomb Tower Freeze Musketeer
Musketeer Bomb Tower
Valkyrie Skeleton Army Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Musketeer Valkyrie Bomb Tower Rocket
Skeleton Army Zap Musketeer Valkyrie Bomb Tower Rocket
Valkyrie Rocket Skeleton Army Zap Musketeer
Musketeer Valkyrie Skeleton Army
Rocket Zap Musketeer Bomb Tower Freeze
Rocket Skeleton Army Musketeer Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Zap Rocket Freeze Valkyrie Bomb Tower Skeleton Army
Musketeer Skeleton Army
Musketeer Valkyrie Bomb Tower
Rocket Skeleton Army Zap Valkyrie
Rocket Skeleton Army Valkyrie Bomb Tower
Musketeer Valkyrie Bomb Tower Skeleton Army
Skeleton Army Zap Musketeer Valkyrie Bomb Tower Rocket Freeze
Valkyrie Zap Musketeer Bomb Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Rocket Freeze
Zap Musketeer
Rocket
Musketeer Valkyrie Rocket Freeze
Rocket Zap Valkyrie
Zap Musketeer Rocket Freeze
Musketeer
Zap Freeze
Zap
Rocket Musketeer
Rocket Zap Musketeer Valkyrie
Zap Musketeer Rocket
Rocket Musketeer
Musketeer Rocket Freeze
Zap Musketeer
Rocket Zap Musketeer
Musketeer Rocket
Rocket Freeze
Rocket
Rocket Zap Musketeer
Rocket Zap Valkyrie
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Zap Musketeer
Zap Freeze Valkyrie
Zap Musketeer
Zap Musketeer
Rocket Zap Musketeer
Zap Musketeer
Zap Rocket Musketeer Freeze
Zap Musketeer Rocket
Zap Rocket Freeze
Rocket
Zap Musketeer Rocket Skeleton Army Freeze
Rocket Zap Musketeer
Freeze
Musketeer Valkyrie Rocket
Zap Musketeer
Rocket Zap
Musketeer
Zap Musketeer Rocket Freeze
Zap Musketeer Rocket
Zap Musketeer Rocket Freeze

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