My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Good
Synergy
RIP
Versatility
Bad
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Goblins Spear Goblins Bats
Zap
Goblins Spear Goblins Bats
Barbarian Barrel
Goblins Spear Goblins Valkyrie
The Log
Goblins Spear Goblins
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins Bats
Royal Delivery
Goblins Spear Goblins Bats Valkyrie
Fireball
Poison
Spear Goblins Bats
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Spear Goblins Bats Zap Rage The Log Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Goblins Spear Goblins Bats

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Spear Goblins
Valkyrie Zap
Bats
Valkyrie Zap Rage
Zap
Mirror Goblins Spear Goblins Bats Valkyrie The Log
Valkyrie
Spear Goblins Bats Goblins Zap
Mirror
Zap The Log
Rage
Bats
The Log
Mirror Zap

Defense Synergies 1 14

Goblins
Zap The Log
Spear Goblins
Bats Zap Valkyrie The Log
Bats
Spear Goblins Zap Valkyrie The Log
Zap
Mirror Goblins Spear Goblins Bats Valkyrie The Log
Valkyrie
Spear Goblins Bats Zap Mirror The Log
Mirror
Zap Valkyrie The Log
Rage
The Log
Goblins Spear Goblins Bats Zap Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie The Log
Goblins Bats Zap Valkyrie The Log
Goblins Bats Valkyrie
Goblins Bats Valkyrie
Valkyrie The Log
The Log Goblins Spear Goblins Bats Zap Valkyrie
Bats Spear Goblins Zap
Zap Valkyrie The Log
Goblins
Goblins Spear Goblins Valkyrie
Goblins Bats Valkyrie Spear Goblins Zap The Log
Spear Goblins Bats Zap
Bats Zap Valkyrie The Log
Valkyrie Goblins Bats Zap The Log
Zap The Log
Goblins Bats Valkyrie
Goblins Spear Goblins Bats Zap Valkyrie The Log
Zap Valkyrie The Log Spear Goblins Bats
Valkyrie Goblins Spear Goblins Bats The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Spear Goblins Zap
Zap Valkyrie The Log
Goblins Spear Goblins Bats Zap Valkyrie The Log
Valkyrie Bats Zap The Log
Valkyrie
Bats Zap
Goblins Spear Goblins Bats Valkyrie
Valkyrie
Zap Goblins Spear Goblins Bats Valkyrie The Log
Bats Valkyrie
Zap Valkyrie The Log
Valkyrie
Valkyrie
Goblins Spear Goblins Bats Zap Valkyrie The Log
Bats Valkyrie Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Zap Valkyrie The Log
Spear Goblins Bats Zap
The Log
The Log Zap
The Log Zap
Goblins Bats
Zap Valkyrie The Log
Zap
The Log
Zap The Log
Spear Goblins Zap The Log
The Log
Bats
Zap The Log
Zap Valkyrie The Log
The Log
The Log
Zap The Log
Zap The Log Valkyrie
The Log Zap
Zap The Log
Zap The Log
Bats Zap
Zap Bats
Zap The Log
Zap
The Log
Zap Spear Goblins Bats
Zap
The Log
Valkyrie
The Log Zap
Zap
Zap Bats The Log
Bats Zap
Zap The Log

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