My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Battle Ram
Giant Snowball
Minions Battle Ram
Zap
Minions Battle Ram
Barbarian Barrel
Elite Barbarians Battle Ram Wizard
The Log
Elite Barbarians Battle Ram
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Battle Ram Wizard
Fireball
Minions Elite Barbarians Battle Ram Wizard
Poison
Minions Wizard
Lightning
Elite Barbarians Battle Ram Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Tornado Battle Ram Poison Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Tornado

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Battle Ram Tornado Minions Poison The Log
Minions
Zap Elite Barbarians Battle Ram
Elite Barbarians
Zap Minions Battle Ram Wizard The Log
Battle Ram
Zap Poison The Log Minions Elite Barbarians Tornado
Wizard
Tornado Elite Barbarians
Tornado
Zap Wizard Battle Ram Poison The Log
Poison
Battle Ram Zap Tornado The Log
The Log
Battle Ram Zap Elite Barbarians Tornado Poison

Defense Synergies 1 12

Zap
Minions Elite Barbarians Tornado Poison The Log
Minions
Zap The Log
Elite Barbarians
Zap Wizard The Log
Battle Ram
Wizard
Tornado Elite Barbarians The Log
Tornado
Wizard Zap Poison The Log
Poison
Zap Tornado The Log
The Log
Zap Minions Elite Barbarians Wizard Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard The Log
Elite Barbarians Zap Minions The Log
Tornado Minions Elite Barbarians
Elite Barbarians Minions
Elite Barbarians Tornado Poison The Log
Tornado The Log Zap Minions
Minions Tornado Zap Wizard Poison
Zap Poison The Log
Minions Elite Barbarians Tornado
Elite Barbarians Tornado
Minions Poison Zap Wizard Tornado The Log
Minions Zap Wizard Tornado Poison
Zap Minions Elite Barbarians Wizard The Log
Wizard Zap Minions Tornado Poison The Log
Elite Barbarians
Tornado Zap Elite Barbarians The Log
Wizard Minions Elite Barbarians Tornado Poison
Zap Minions Elite Barbarians Wizard Tornado The Log
Zap Wizard Tornado Poison The Log Minions
Elite Barbarians Tornado
Wizard Minions Elite Barbarians Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians
Poison Zap Elite Barbarians Wizard The Log
Zap Minions Elite Barbarians The Log
Zap Elite Barbarians Tornado The Log
Elite Barbarians
Wizard Poison Zap Minions Tornado
Minions Elite Barbarians
Elite Barbarians
Zap Minions Elite Barbarians Tornado Poison The Log
Minions Elite Barbarians
Zap Elite Barbarians Tornado Poison The Log
Elite Barbarians Wizard
Wizard
Elite Barbarians Zap Minions Tornado Poison The Log
Minions Poison Zap Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Zap Tornado The Log
Poison The Log
Poison The Log
Wizard Poison Zap The Log
Wizard Poison Zap Minions Tornado
Wizard Tornado Poison The Log
Poison The Log Zap Wizard Tornado
Poison The Log Zap Wizard Tornado
Minions Elite Barbarians Tornado Poison
Poison Zap Wizard Tornado The Log
Poison Zap Wizard Tornado
Poison Elite Barbarians The Log
Minions Poison
Zap Elite Barbarians Poison The Log
Zap Wizard Poison The Log
Wizard Poison The Log
Tornado Poison
Minions
Zap Wizard Poison The Log
Zap Wizard Tornado Poison The Log
Minions Poison The Log
Wizard Tornado Poison
Tornado The Log
Zap Poison The Log
Zap Tornado Poison The Log Wizard
Poison The Log Zap Wizard Tornado
Zap Wizard Tornado Poison The Log
Poison Zap Tornado The Log
Elite Barbarians Poison Zap Wizard Tornado
Zap Minions Wizard Poison
Elite Barbarians
Poison Zap Wizard The Log
Zap Poison
Wizard Poison The Log
Zap Minions
Poison Zap Wizard Tornado
The Log
Poison Wizard
The Log Zap Wizard Poison
Zap Tornado Poison
Elite Barbarians
Zap Minions Elite Barbarians Tornado Poison The Log
Zap Tornado Poison
Poison Zap Tornado The Log

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