My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Night Witch
Giant Snowball
Minions Tombstone Lumberjack Night Witch
Zap
Minions Tombstone Night Witch
Barbarian Barrel
Tombstone Wizard Lumberjack Night Witch
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Minions Tombstone Night Witch
Royal Delivery
Minions Wizard Lumberjack Night Witch
Fireball
Minions Tombstone Wizard Lumberjack Night Witch
Poison
Minions Tombstone Wizard Night Witch
Lightning
Tombstone Wizard Lumberjack Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Tombstone Lumberjack Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Tombstone

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Golem The Log Lumberjack Night Witch
Minions
Zap Golem Lumberjack
Tombstone
Wizard
Golem Lumberjack
Golem
Night Witch Zap Minions Wizard The Log Lumberjack
The Log
Zap Golem Lumberjack
Lumberjack
Zap Minions Wizard Golem The Log Night Witch
Night Witch
Golem Zap Lumberjack

Defense Synergies 0 15

Zap
Minions Tombstone The Log Lumberjack Night Witch
Minions
Zap Tombstone The Log Lumberjack
Tombstone
Zap Minions Wizard Lumberjack Night Witch
Wizard
Tombstone The Log Lumberjack
Golem
The Log
Zap Minions Wizard Lumberjack Night Witch
Lumberjack
Zap Minions Tombstone Wizard The Log
Night Witch
Zap Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tombstone Wizard The Log
Lumberjack Zap Minions Tombstone The Log Night Witch
Lumberjack Minions Tombstone Night Witch
Lumberjack Night Witch Minions Tombstone
Tombstone The Log Lumberjack
The Log Zap Minions Lumberjack Night Witch
Minions Zap Tombstone Wizard Night Witch
Zap The Log
Minions Tombstone Lumberjack Night Witch
Lumberjack Night Witch
Minions Zap Tombstone Wizard The Log Lumberjack Night Witch
Minions Zap Wizard Night Witch
Tombstone Lumberjack Night Witch Zap Minions Wizard The Log
Wizard Zap Minions Tombstone The Log Lumberjack Night Witch
Tombstone Lumberjack
Zap The Log Lumberjack
Wizard Minions Tombstone Lumberjack Night Witch
Tombstone Zap Minions Wizard The Log Lumberjack Night Witch
Zap Wizard The Log Minions Tombstone Lumberjack
Lumberjack
Wizard Minions The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone
Zap Wizard The Log Lumberjack
Tombstone Lumberjack Zap Minions The Log
Lumberjack Zap The Log Night Witch
Tombstone Lumberjack Night Witch
Wizard Zap Minions
Minions Tombstone Lumberjack Night Witch
Lumberjack
Zap Minions Tombstone The Log
Tombstone
Minions Tombstone Lumberjack
Zap The Log
Tombstone Wizard Lumberjack Night Witch
Wizard
Tombstone Zap Minions The Log Lumberjack Night Witch
Minions Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Wizard Zap The Log
Wizard Zap Minions
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Minions Lumberjack Night Witch
Zap Wizard The Log
Zap Wizard
The Log
Minions
Zap The Log
Zap Wizard The Log
Wizard The Log
Minions Night Witch
Zap Wizard The Log
Zap Wizard The Log
Minions The Log Night Witch
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard Night Witch
Zap Minions Wizard
Night Witch
Zap Wizard The Log Night Witch
Zap
Wizard The Log
Zap Minions Tombstone Night Witch
Zap Wizard
The Log
Wizard Lumberjack
The Log Zap Wizard
Zap
Zap Minions The Log
Zap
Zap The Log

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