My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant Dark Prince
Giant Snowball
Minions Witch
Zap
Minions Dark Prince Witch
Barbarian Barrel
Tesla Elite Barbarians Dark Prince Witch
The Log
Elite Barbarians Dark Prince Witch
Earthquake
Tesla Witch
Arrows
Minions Witch
Royal Delivery
Minions Elite Barbarians Dark Prince Witch
Fireball
Minions Tesla Elite Barbarians Witch
Poison
Minions Witch
Lightning
Tesla Elite Barbarians Dark Prince Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Tesla Dark Prince Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Minions Tesla

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Minions Dark Prince Witch
Minions
Giant Rage Zap Elite Barbarians Dark Prince
Tesla
Elite Barbarians
Zap Rage Minions
Giant
Zap Minions Rage Dark Prince Witch
Rage
Minions Elite Barbarians Giant Witch Dark Prince
Dark Prince
Giant Zap Minions Rage Witch
Witch
Rage Zap Giant Dark Prince

Defense Synergies 1 9

Zap
Minions Tesla Elite Barbarians Dark Prince Witch
Minions
Zap Tesla Dark Prince
Tesla
Zap Minions Dark Prince
Elite Barbarians
Dark Prince Zap
Giant
Rage
Dark Prince
Elite Barbarians Zap Minions Tesla Witch
Witch
Zap Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla
Elite Barbarians Zap Minions Tesla Dark Prince Witch
Tesla Witch Minions Elite Barbarians Dark Prince
Tesla Elite Barbarians Witch Minions Dark Prince
Elite Barbarians Dark Prince
Zap Minions Tesla Dark Prince
Minions Tesla Zap Witch
Zap Tesla
Tesla Witch Minions Elite Barbarians
Elite Barbarians Tesla Dark Prince
Minions Witch Zap Tesla Dark Prince
Minions Tesla Zap Witch
Tesla Zap Minions Elite Barbarians Dark Prince Witch
Zap Minions Tesla Dark Prince Witch
Elite Barbarians Tesla
Zap Tesla Elite Barbarians
Tesla Minions Elite Barbarians Dark Prince Witch
Tesla Zap Minions Elite Barbarians Dark Prince Witch
Zap Witch Minions Tesla Dark Prince
Tesla Elite Barbarians
Dark Prince Minions Tesla Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Elite Barbarians Dark Prince Witch
Zap Tesla Elite Barbarians
Zap Minions Elite Barbarians Dark Prince Witch
Dark Prince Zap Tesla Elite Barbarians
Tesla Elite Barbarians Dark Prince Witch
Zap Minions Tesla Witch
Dark Prince Minions Tesla Elite Barbarians Witch
Tesla Elite Barbarians Dark Prince
Zap Minions Elite Barbarians Dark Prince Witch
Witch Tesla
Minions Tesla Elite Barbarians Dark Prince Witch
Zap Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Tesla Witch
Tesla Witch
Tesla Elite Barbarians Witch Zap Minions Dark Prince
Minions Zap Tesla Elite Barbarians Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Dark Prince
Zap Dark Prince
Zap Minions Witch
Witch
Zap
Zap
Minions Elite Barbarians
Zap Dark Prince
Zap
Elite Barbarians
Minions
Zap Elite Barbarians
Zap Witch
Minions
Zap Dark Prince
Zap Witch
Minions
Zap
Zap Dark Prince Witch
Witch
Zap Witch
Zap Witch
Zap
Elite Barbarians Zap Witch
Zap Minions Witch
Elite Barbarians
Zap
Zap
Zap Minions Dark Prince Witch
Zap Witch
Dark Prince
Zap
Zap
Elite Barbarians Dark Prince
Zap Minions Elite Barbarians Witch
Zap Witch
Zap Dark Prince Witch

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