My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Giant Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Minion Horde Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Giant Prince Sparky
Giant Snowball
Minions Minion Horde
Zap
Minions Minion Horde Prince Sparky
Barbarian Barrel
Ice Spirit Sparky
The Log
Ice Spirit Prince Sparky
Earthquake
Arrows
Ice Spirit Minions Minion Horde
Royal Delivery
Ice Spirit Minions Minion Horde Prince Sparky
Fireball
Minions Minion Horde Sparky
Poison
Minions Minion Horde Sparky
Lightning
Prince Sparky
Rocket
Minion Horde Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Arrows Minions Minion Horde Giant Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Arrows Minions

Attack Synergies 12 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Sparky Minion Horde Giant Prince
Zap
Ice Spirit Arrows Giant Prince Sparky Minions Minion Horde
Arrows
Zap Giant Sparky Prince
Minions
Ice Spirit Giant Zap Prince Sparky
Minion Horde
Ice Spirit Zap Giant Prince Sparky
Giant
Zap Arrows Minions Prince Sparky Ice Spirit Minion Horde
Prince
Zap Giant Ice Spirit Arrows Minions Minion Horde
Sparky
Ice Spirit Zap Arrows Giant Minions Minion Horde

Defense Synergies 2 12

Ice Spirit
Zap Sparky Minions Minion Horde Prince
Zap
Ice Spirit Arrows Minions Minion Horde Prince Sparky
Arrows
Zap Prince Sparky
Minions
Ice Spirit Zap Prince
Minion Horde
Ice Spirit Zap Sparky
Giant
Prince
Ice Spirit Zap Arrows Minions
Sparky
Ice Spirit Zap Arrows Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Sparky
Minion Horde Sparky Ice Spirit Zap Minions Prince
Minion Horde Prince Sparky Minions
Minion Horde Prince Sparky Minions
Arrows Prince Sparky
Arrows Zap Minions
Minions Minion Horde Ice Spirit Zap Arrows
Zap Arrows Sparky
Minion Horde Sparky Minions Prince
Ice Spirit Minion Horde Prince Sparky
Minions Minion Horde Zap Arrows
Arrows Minions Minion Horde Zap
Minion Horde Prince Sparky Ice Spirit Zap Minions
Sparky Ice Spirit Zap Arrows Minions Minion Horde Prince
Sparky Minion Horde Prince
Minion Horde Ice Spirit Zap Prince Sparky
Minion Horde Sparky Arrows Minions Prince
Ice Spirit Arrows Zap Minions Minion Horde Prince
Zap Arrows Ice Spirit Minions
Sparky Prince
Arrows Minions Minion Horde Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince Sparky
Zap Arrows Prince
Ice Spirit Zap Minions Minion Horde Prince Sparky
Prince Zap Minion Horde Sparky
Minion Horde Prince Sparky
Arrows Ice Spirit Zap Minions Minion Horde
Prince Sparky Minions Minion Horde
Minion Horde Prince Sparky
Zap Minion Horde Ice Spirit Minions Prince Sparky
Minion Horde Sparky
Minions Minion Horde Prince Sparky
Zap Arrows Prince
Prince Minion Horde Sparky
Minion Horde Sparky
Sparky Ice Spirit Zap Minions Minion Horde Prince
Arrows Minions Zap Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Sparky
Arrows Zap
Arrows Minion Horde Sparky
Arrows Prince Sparky
Zap Arrows Minion Horde Sparky
Arrows Ice Spirit Zap Minions Minion Horde
Arrows Minion Horde Sparky
Arrows Ice Spirit Zap
Arrows Zap
Minions Minion Horde Prince Sparky
Zap Arrows Minion Horde Prince Sparky
Zap Arrows
Sparky
Arrows Minions Minion Horde
Zap Arrows Prince Sparky
Zap Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Sparky
Minions Minion Horde Sparky
Zap Arrows Prince Sparky
Zap Arrows
Minions Minion Horde Prince Sparky
Arrows
Prince Sparky
Zap Arrows Minion Horde
Zap Arrows Ice Spirit Sparky
Minion Horde
Arrows Zap Sparky
Zap Arrows Prince Sparky
Zap Arrows Sparky
Zap Arrows Minion Horde Sparky
Zap Ice Spirit Minions Minion Horde
Minion Horde Sparky
Zap Arrows Minion Horde Sparky
Zap Ice Spirit Arrows Minion Horde Sparky
Minion Horde Prince Sparky
Arrows Sparky
Zap Minion Horde Ice Spirit Minions Prince
Zap Arrows
Arrows
Minion Horde Prince Sparky
Arrows Zap
Zap Arrows Sparky
Minion Horde Prince Sparky
Zap Ice Spirit Minions Minion Horde Sparky
Zap
Zap Prince Sparky

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