My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Musketeer Valkyrie Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Night Witch
Giant Snowball
Minions Skeleton Barrel Musketeer Night Witch
Zap
Minions Skeleton Barrel Night Witch
Barbarian Barrel
Skeleton Barrel Musketeer Valkyrie Night Witch
The Log
Skeleton Barrel Musketeer
Earthquake
Arrows
Minions Skeleton Barrel Night Witch
Royal Delivery
Minions Skeleton Barrel Musketeer Valkyrie Night Witch
Fireball
Minions Skeleton Barrel Musketeer Night Witch
Poison
Minions Skeleton Barrel Musketeer Night Witch
Lightning
Musketeer Valkyrie Night Witch
Rocket
Musketeer Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Rage Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Skeleton Barrel Musketeer Valkyrie Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Skeleton Barrel

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Minions Skeleton Barrel Musketeer Valkyrie Night Witch Mega Knight
Minions
Rage Mega Knight Zap Skeleton Barrel Valkyrie
Skeleton Barrel
Zap Minions Musketeer Valkyrie Mega Knight
Musketeer
Valkyrie Zap Skeleton Barrel Mega Knight
Valkyrie
Musketeer Zap Minions Skeleton Barrel
Rage
Minions Night Witch
Night Witch
Zap Rage Mega Knight
Mega Knight
Minions Zap Skeleton Barrel Musketeer Night Witch

Defense Synergies 3 12

Zap
Mega Knight Minions Skeleton Barrel Musketeer Valkyrie Night Witch
Minions
Valkyrie Zap Musketeer Mega Knight
Skeleton Barrel
Zap Musketeer Mega Knight
Musketeer
Valkyrie Zap Minions Skeleton Barrel Mega Knight
Valkyrie
Minions Musketeer Zap Night Witch
Rage
Night Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Minions Skeleton Barrel Musketeer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Barrel Musketeer Valkyrie
Zap Minions Musketeer Valkyrie Night Witch Mega Knight
Mega Knight Minions Musketeer Valkyrie Night Witch
Night Witch Minions Musketeer Valkyrie Mega Knight
Valkyrie Mega Knight
Zap Minions Musketeer Valkyrie Night Witch Mega Knight
Minions Musketeer Zap Night Witch
Zap Skeleton Barrel Musketeer Valkyrie Mega Knight
Minions Musketeer Night Witch
Musketeer Valkyrie Night Witch Mega Knight
Minions Valkyrie Zap Musketeer Night Witch Mega Knight
Minions Musketeer Zap Night Witch
Night Witch Mega Knight Zap Minions Musketeer Valkyrie
Valkyrie Mega Knight Zap Minions Night Witch
Mega Knight
Zap Mega Knight
Mega Knight Minions Musketeer Valkyrie Night Witch
Mega Knight Zap Minions Musketeer Valkyrie Night Witch
Zap Valkyrie Minions Musketeer Mega Knight
Musketeer
Valkyrie Mega Knight Minions Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap
Zap Skeleton Barrel Musketeer Valkyrie Mega Knight
Mega Knight Zap Minions Musketeer Valkyrie
Valkyrie Mega Knight Zap Musketeer Night Witch
Musketeer Valkyrie Night Witch Mega Knight
Zap Minions Skeleton Barrel Musketeer
Minions Musketeer Valkyrie Night Witch
Mega Knight Valkyrie
Zap Mega Knight Minions Valkyrie
Musketeer
Mega Knight Minions Musketeer Valkyrie
Mega Knight Zap Valkyrie
Mega Knight Valkyrie Night Witch
Musketeer Valkyrie Mega Knight
Zap Minions Musketeer Valkyrie Night Witch
Minions Valkyrie Mega Knight Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Musketeer Valkyrie
Zap Skeleton Barrel Musketeer
Skeleton Barrel
Skeleton Barrel Musketeer Valkyrie
Zap Valkyrie Mega Knight
Zap Minions Skeleton Barrel Musketeer
Musketeer
Zap Skeleton Barrel
Zap Skeleton Barrel
Minions Musketeer Night Witch
Zap Skeleton Barrel Musketeer Valkyrie
Zap Musketeer
Skeleton Barrel Musketeer
Minions Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer
Skeleton Barrel Musketeer Mega Knight
Minions Night Witch
Zap Skeleton Barrel Musketeer Mega Knight
Zap Skeleton Barrel Valkyrie Mega Knight
Minions Musketeer Night Witch Mega Knight
Musketeer
Zap Skeleton Barrel Musketeer
Zap Valkyrie Mega Knight
Zap Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer Mega Knight
Zap Skeleton Barrel Musketeer
Zap Musketeer Night Witch
Zap Minions Skeleton Barrel Musketeer
Night Witch
Zap Musketeer Night Witch Mega Knight
Zap
Mega Knight
Zap Skeleton Barrel Minions Musketeer Night Witch
Zap Musketeer
Musketeer Valkyrie Mega Knight
Zap Skeleton Barrel Musketeer
Zap
Musketeer Mega Knight
Zap Minions Musketeer
Zap Musketeer
Zap Skeleton Barrel Musketeer Mega Knight

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