My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions
Zap
Minions Royal Giant
Barbarian Barrel
Valkyrie Executioner Electro Wizard
The Log
Royal Giant
Earthquake
Arrows
Minions
Royal Delivery
Minions Valkyrie Executioner Electro Wizard
Fireball
Minions Executioner Electro Wizard
Poison
Minions Executioner Electro Wizard
Lightning
Valkyrie Executioner Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Fireball Valkyrie Electro Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Fireball

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Electro Wizard Minions Royal Giant Valkyrie Executioner
Minions
Royal Giant Zap Valkyrie
Royal Giant
Minions Fireball Zap Tornado Executioner Electro Wizard
Fireball
Zap Royal Giant Tornado Electro Wizard
Valkyrie
Zap Minions Tornado Executioner Electro Wizard
Tornado
Zap Fireball Executioner Royal Giant Valkyrie
Executioner
Tornado Zap Royal Giant Valkyrie
Electro Wizard
Zap Royal Giant Fireball Valkyrie

Defense Synergies 5 11

Zap
Fireball Electro Wizard Minions Valkyrie Tornado Executioner
Minions
Valkyrie Zap Electro Wizard
Royal Giant
Fireball
Zap Tornado Valkyrie Electro Wizard
Valkyrie
Minions Zap Fireball Tornado Executioner Electro Wizard
Tornado
Fireball Executioner Zap Valkyrie Electro Wizard
Executioner
Tornado Zap Valkyrie
Electro Wizard
Zap Minions Fireball Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie Executioner Electro Wizard
Zap Minions Valkyrie Executioner Electro Wizard
Tornado Minions Valkyrie Executioner Electro Wizard
Minions Valkyrie Electro Wizard
Fireball Valkyrie Tornado
Fireball Tornado Zap Minions Valkyrie Executioner Electro Wizard
Minions Tornado Electro Wizard Zap Fireball Executioner
Zap Fireball Valkyrie Electro Wizard
Minions Tornado
Tornado Valkyrie Electro Wizard
Minions Valkyrie Executioner Electro Wizard Zap Fireball Tornado
Minions Executioner Zap Fireball Tornado Electro Wizard
Zap Minions Fireball Valkyrie Electro Wizard
Fireball Valkyrie Executioner Zap Minions Tornado Electro Wizard
Electro Wizard
Tornado Zap Fireball Electro Wizard
Minions Fireball Valkyrie Tornado Executioner Electro Wizard
Fireball Zap Minions Valkyrie Tornado Executioner Electro Wizard
Zap Valkyrie Tornado Executioner Minions Fireball Electro Wizard
Tornado Electro Wizard
Valkyrie Minions Fireball Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Valkyrie Executioner
Zap Minions Valkyrie Electro Wizard
Valkyrie Zap Fireball Tornado Electro Wizard
Valkyrie Executioner
Fireball Executioner Zap Minions Tornado Electro Wizard
Minions Fireball Valkyrie Electro Wizard
Valkyrie
Zap Electro Wizard Minions Fireball Valkyrie Tornado
Minions Valkyrie
Zap Fireball Valkyrie Tornado Electro Wizard
Fireball Valkyrie Executioner
Fireball Valkyrie Executioner
Electro Wizard Zap Minions Fireball Valkyrie Tornado Executioner
Minions Valkyrie Executioner Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Fireball Valkyrie
Fireball Executioner Zap Valkyrie
Fireball Executioner Zap Minions Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Minions Fireball Tornado Electro Wizard
Zap Fireball Valkyrie Tornado Electro Wizard
Fireball Zap Tornado Executioner
Fireball Executioner
Minions Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Tornado
Minions
Zap Fireball Executioner Electro Wizard
Zap Fireball Valkyrie Tornado
Minions Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Executioner
Fireball Zap Tornado Executioner Electro Wizard
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Executioner Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Minions Fireball
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Fireball Valkyrie Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball Tornado
Executioner
Zap Minions Fireball Tornado Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard

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