My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant
Giant Snowball
Minions Witch Lumberjack
Zap
Minions Royal Giant Witch
Barbarian Barrel
Witch Lumberjack
The Log
Royal Giant Witch Lumberjack
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Witch P.E.K.K.A Lumberjack
Fireball
Minions Witch Lumberjack
Poison
Minions Witch
Lightning
Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Freeze Lumberjack Witch Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Freeze

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Minions Royal Giant Freeze Witch Lumberjack
Minions
Royal Giant Zap P.E.K.K.A Lumberjack
Royal Giant
Minions Fireball Zap Witch Lumberjack
Fireball
Zap Royal Giant Freeze
Freeze
Zap Fireball
Witch
Zap Royal Giant P.E.K.K.A Lumberjack
P.E.K.K.A
Zap Minions Witch Lumberjack
Lumberjack
Zap Minions Royal Giant Witch P.E.K.K.A

Defense Synergies 1 11

Zap
Fireball Minions Witch P.E.K.K.A Lumberjack
Minions
Zap Freeze P.E.K.K.A Lumberjack
Royal Giant
Fireball
Zap Freeze Lumberjack
Freeze
Minions Fireball Lumberjack
Witch
Zap Lumberjack
P.E.K.K.A
Zap Minions
Lumberjack
Zap Minions Fireball Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
P.E.K.K.A Lumberjack Zap Minions Witch
Witch P.E.K.K.A Lumberjack Minions Freeze
Witch P.E.K.K.A Lumberjack Minions
Fireball P.E.K.K.A Lumberjack
Fireball Freeze Zap Minions Lumberjack
Minions Zap Fireball Freeze Witch
Zap Fireball P.E.K.K.A
Witch P.E.K.K.A Minions Lumberjack
Lumberjack
Minions Witch Zap Fireball Freeze Lumberjack
Minions Zap Fireball Witch
P.E.K.K.A Lumberjack Zap Minions Fireball Freeze Witch
Fireball Zap Minions Freeze Witch P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Zap Fireball Freeze P.E.K.K.A Lumberjack
Minions Fireball Witch P.E.K.K.A Lumberjack
Fireball Zap Minions Witch Lumberjack
Zap Freeze Witch Minions Fireball Lumberjack
P.E.K.K.A Lumberjack
Minions Fireball Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Witch P.E.K.K.A
Fireball Zap Lumberjack
P.E.K.K.A Lumberjack Zap Minions Witch
P.E.K.K.A Lumberjack Zap Fireball
P.E.K.K.A Witch Lumberjack
Fireball Zap Minions Freeze Witch
P.E.K.K.A Minions Fireball Witch Lumberjack
P.E.K.K.A Lumberjack
Zap Freeze P.E.K.K.A Minions Fireball Witch
Witch P.E.K.K.A
P.E.K.K.A Minions Witch Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Witch Lumberjack
Fireball Witch
Witch Zap Minions Fireball Freeze P.E.K.K.A Lumberjack
Minions Zap Fireball Freeze Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap
Fireball
Fireball Freeze
Fireball Zap
Fireball Zap Minions Freeze Witch
Witch
Fireball Zap Freeze
Fireball Zap
Minions Fireball Lumberjack
Zap Fireball
Fireball Zap
Fireball
Minions Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball Freeze
Minions
Zap Fireball
Zap Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Minions Fireball Freeze Witch
Fireball
Zap Fireball
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Minions Fireball Freeze Witch
Fireball Zap Witch
Freeze
Fireball
Fireball Lumberjack
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Minions Fireball Freeze Witch
Zap Fireball Witch
Zap Fireball Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: