My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Giant
Giant Snowball
Minions Minion Horde Witch
Zap
Minions Minion Horde Witch
Barbarian Barrel
Elite Barbarians Witch
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Minions Minion Horde Witch
Royal Delivery
Minions Minion Horde Elite Barbarians Witch
Fireball
Minions Minion Horde Elite Barbarians Witch
Poison
Minions Minion Horde Witch
Lightning
Elite Barbarians Witch
Rocket
Minion Horde Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Poison Minion Horde Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Poison

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Minions Minion Horde Poison Witch
Minions
Giant Zap Elite Barbarians
Minion Horde
Zap Giant
Elite Barbarians
Zap Minions Fireball
Fireball
Zap Elite Barbarians Giant
Giant
Zap Minions Poison Minion Horde Fireball Witch
Poison
Giant Zap
Witch
Zap Giant

Defense Synergies 1 5

Zap
Fireball Minions Minion Horde Elite Barbarians Poison Witch
Minions
Zap
Minion Horde
Zap
Elite Barbarians
Zap
Fireball
Zap
Giant
Poison
Zap
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Fireball
Minion Horde Elite Barbarians Zap Minions Witch
Minion Horde Witch Minions Elite Barbarians
Minion Horde Elite Barbarians Witch Minions
Elite Barbarians Fireball Poison
Fireball Zap Minions
Minions Minion Horde Zap Fireball Poison Witch
Zap Fireball Poison
Minion Horde Witch Minions Elite Barbarians
Elite Barbarians Minion Horde
Minions Minion Horde Poison Witch Zap Fireball
Minions Minion Horde Zap Fireball Poison Witch
Minion Horde Zap Minions Elite Barbarians Fireball Witch
Fireball Zap Minions Minion Horde Poison Witch
Elite Barbarians Minion Horde
Minion Horde Zap Elite Barbarians Fireball
Minion Horde Minions Elite Barbarians Fireball Poison Witch
Fireball Zap Minions Minion Horde Elite Barbarians Witch
Zap Poison Witch Minions Fireball
Elite Barbarians
Minions Minion Horde Elite Barbarians Fireball Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Witch
Fireball Poison Zap Elite Barbarians
Zap Minions Minion Horde Elite Barbarians Witch
Zap Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Witch
Fireball Poison Zap Minions Minion Horde Witch
Minions Minion Horde Elite Barbarians Fireball Witch
Minion Horde Elite Barbarians
Zap Minion Horde Minions Elite Barbarians Fireball Poison Witch
Witch Minion Horde
Minions Minion Horde Elite Barbarians Witch
Zap Elite Barbarians Fireball Poison
Elite Barbarians Minion Horde Fireball Witch
Minion Horde Fireball Witch
Elite Barbarians Witch Zap Minions Minion Horde Fireball Poison
Minions Poison Zap Minion Horde Elite Barbarians Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Minion Horde
Fireball Poison Zap
Minion Horde Fireball Poison
Fireball Poison
Fireball Poison Zap Minion Horde
Fireball Poison Zap Minions Minion Horde Witch
Minion Horde Poison Witch
Fireball Poison Zap
Fireball Poison Zap
Minions Minion Horde Elite Barbarians Fireball Poison
Poison Zap Minion Horde Fireball
Fireball Poison Zap
Poison Elite Barbarians Fireball
Minions Minion Horde Fireball Poison
Zap Elite Barbarians Fireball Poison
Zap Minion Horde Fireball Poison Witch
Minion Horde Fireball Poison
Fireball Poison
Minions Minion Horde
Zap Fireball Poison
Zap Fireball Poison Witch
Minions Minion Horde Fireball Poison
Fireball Poison
Zap Minion Horde Fireball Poison
Zap Poison Fireball Witch
Minion Horde Witch
Fireball Poison Zap Witch
Fireball Zap Poison Witch
Fireball Poison Zap
Elite Barbarians Poison Zap Minion Horde Fireball Witch
Zap Minions Minion Horde Fireball Poison Witch
Minion Horde Elite Barbarians Fireball
Poison Zap Minion Horde Fireball
Zap Minion Horde Fireball Poison
Minion Horde
Fireball Poison
Zap Minion Horde Minions Fireball Witch
Fireball Poison Zap Witch
Fireball
Fireball Poison Minion Horde
Zap Fireball Poison
Zap Fireball Poison
Minion Horde Elite Barbarians
Zap Minions Minion Horde Elite Barbarians Fireball Poison Witch
Zap Fireball Poison Witch
Poison Zap Fireball Witch

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