My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Bandit
Giant Snowball
Minions Mega Minion Royal Hogs
Zap
Minions Royal Hogs Bandit
Barbarian Barrel
Royal Hogs Ice Wizard Bandit
The Log
Royal Hogs Bandit
Earthquake
Royal Hogs
Arrows
Minions Royal Hogs
Royal Delivery
Minions Mega Minion Royal Hogs P.E.K.K.A Ice Wizard Bandit
Fireball
Minions Mega Minion Royal Hogs Ice Wizard Bandit
Poison
Minions Mega Minion Royal Hogs Ice Wizard
Lightning
Mega Minion Ice Wizard Bandit
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Tornado Ice Wizard Bandit Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Mega Minion Tornado

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado P.E.K.K.A Minions Royal Hogs Ice Wizard Bandit
Minions
Zap Royal Hogs P.E.K.K.A Bandit
Mega Minion
Zap
Royal Hogs
Zap Minions Bandit
Tornado
Zap P.E.K.K.A Ice Wizard
P.E.K.K.A
Zap Tornado Minions Ice Wizard
Ice Wizard
Zap Tornado P.E.K.K.A Bandit
Bandit
Zap Minions Royal Hogs Ice Wizard

Defense Synergies 3 13

Zap
Mega Minion Minions Tornado P.E.K.K.A Ice Wizard Bandit
Minions
Zap P.E.K.K.A Ice Wizard Bandit
Mega Minion
Zap Tornado Ice Wizard Bandit
Royal Hogs
Tornado
P.E.K.K.A Ice Wizard Zap Mega Minion
P.E.K.K.A
Tornado Zap Minions Ice Wizard
Ice Wizard
Tornado Zap Minions Mega Minion P.E.K.K.A Bandit
Bandit
Zap Minions Mega Minion Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion
P.E.K.K.A Zap Minions Mega Minion Ice Wizard Bandit
Tornado P.E.K.K.A Minions Mega Minion Ice Wizard Bandit
P.E.K.K.A Minions Mega Minion Ice Wizard Bandit
Tornado P.E.K.K.A
Tornado Zap Minions Mega Minion Ice Wizard Bandit
Minions Mega Minion Tornado Zap Ice Wizard
Zap P.E.K.K.A Bandit
P.E.K.K.A Minions Tornado Ice Wizard
Tornado Ice Wizard Bandit
Minions Ice Wizard Zap Mega Minion Tornado Bandit
Minions Mega Minion Zap Tornado Ice Wizard
P.E.K.K.A Zap Minions Ice Wizard Bandit
Zap Minions Mega Minion Tornado P.E.K.K.A
P.E.K.K.A Bandit
Tornado Zap P.E.K.K.A Bandit
Minions Tornado P.E.K.K.A
Zap Minions Mega Minion Tornado Ice Wizard Bandit
Zap Tornado Minions Mega Minion Ice Wizard Bandit
P.E.K.K.A Tornado
Minions P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit
Bandit Zap Mega Minion
P.E.K.K.A Bandit Zap Minions
P.E.K.K.A Zap Tornado Bandit
P.E.K.K.A Bandit
Zap Minions Tornado Ice Wizard
P.E.K.K.A Minions Mega Minion Ice Wizard Bandit
P.E.K.K.A
Zap P.E.K.K.A Minions Mega Minion Tornado Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Minions Mega Minion
P.E.K.K.A Zap Tornado
P.E.K.K.A Bandit
Zap Minions Mega Minion Tornado P.E.K.K.A
Minions Zap Mega Minion P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Tornado Ice Wizard Bandit
Bandit
Zap
Zap Minions Mega Minion Tornado Ice Wizard
Tornado
Zap Tornado Ice Wizard
Zap Tornado Bandit
Minions Tornado
Zap Tornado Bandit
Zap Tornado
Bandit
Minions Bandit
Zap
Zap Bandit
Bandit
Tornado
Minions
Zap Mega Minion Bandit
Zap Tornado
Minions
Tornado
Tornado
Zap
Zap Tornado Ice Wizard
Mega Minion
Zap Tornado Ice Wizard Bandit
Zap Tornado Bandit
Zap Tornado Bandit
Zap Tornado Ice Wizard
Zap Minions Mega Minion
Mega Minion
Zap Bandit
Zap
P.E.K.K.A
Zap Minions Bandit
Zap Mega Minion Tornado Ice Wizard
Mega Minion
Zap
Zap Tornado
Mega Minion P.E.K.K.A
Zap Minions Tornado
Zap Tornado
Zap Tornado Bandit

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