My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Baby Dragon Balloon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Balloon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Lava Hound
Giant Snowball
Minions Mega Minion Flying Machine Baby Dragon Balloon Lumberjack Lava Hound
Zap
Minions Flying Machine Balloon Lava Hound
Barbarian Barrel
Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Minions Flying Machine Lava Hound
Royal Delivery
Minions Mega Minion Flying Machine Baby Dragon Balloon Lumberjack Lava Hound
Fireball
Minions Mega Minion Flying Machine Baby Dragon Balloon Lumberjack Lava Hound
Poison
Minions Mega Minion Flying Machine Balloon Lava Hound
Lightning
Mega Minion Baby Dragon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Mega Minion Flying Machine Baby Dragon Lumberjack Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Mega Minion Flying Machine

Attack Synergies 8 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Balloon Minions Flying Machine Baby Dragon Lumberjack Lava Hound
Minions
Lava Hound Zap Baby Dragon Balloon Lumberjack
Mega Minion
Zap Lava Hound Baby Dragon Balloon
Flying Machine
Lava Hound Zap Baby Dragon Balloon Lumberjack
Baby Dragon
Lava Hound Zap Minions Mega Minion Flying Machine Balloon Lumberjack
Balloon
Zap Lumberjack Lava Hound Minions Mega Minion Flying Machine Baby Dragon
Lumberjack
Balloon Zap Minions Flying Machine Baby Dragon Lava Hound
Lava Hound
Minions Mega Minion Flying Machine Baby Dragon Balloon Zap Lumberjack

Defense Synergies 1 13

Zap
Mega Minion Minions Flying Machine Baby Dragon Lumberjack
Minions
Zap Flying Machine Baby Dragon Lumberjack
Mega Minion
Zap Flying Machine Baby Dragon Lumberjack
Flying Machine
Zap Minions Mega Minion Baby Dragon Lumberjack
Baby Dragon
Zap Minions Mega Minion Flying Machine Lumberjack
Balloon
Lumberjack
Zap Minions Mega Minion Flying Machine Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Flying Machine Baby Dragon
Lumberjack Zap Minions Mega Minion Flying Machine
Lumberjack Minions Mega Minion
Lumberjack Minions Mega Minion
Lumberjack
Zap Minions Mega Minion Flying Machine Baby Dragon Lumberjack
Minions Mega Minion Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Minions Lumberjack
Lumberjack
Minions Zap Mega Minion Flying Machine Baby Dragon Lumberjack
Minions Mega Minion Zap Flying Machine Baby Dragon
Lumberjack Zap Minions Flying Machine
Zap Minions Mega Minion Baby Dragon Lumberjack
Lumberjack
Zap Lumberjack
Minions Lumberjack
Zap Minions Mega Minion Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Minions Mega Minion Flying Machine Lumberjack
Lumberjack
Minions Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap
Zap Mega Minion Flying Machine Baby Dragon Lumberjack
Lumberjack Zap Minions
Lumberjack Zap
Lumberjack
Zap Minions Flying Machine Baby Dragon
Minions Mega Minion Flying Machine Lumberjack
Lumberjack
Zap Minions Mega Minion Flying Machine Baby Dragon
Mega Minion
Minions Mega Minion Flying Machine Lumberjack
Zap
Lumberjack
Flying Machine Baby Dragon
Zap Minions Mega Minion Flying Machine Baby Dragon Lumberjack
Minions Zap Mega Minion Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine
Zap Baby Dragon
Zap Minions Mega Minion Flying Machine Baby Dragon
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine
Minions Lumberjack
Zap Flying Machine
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Minions Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Minions
Zap Mega Minion Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Minions Baby Dragon
Zap Flying Machine Baby Dragon
Zap Baby Dragon
Mega Minion
Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Baby Dragon
Zap Flying Machine Baby Dragon
Zap Minions Mega Minion Flying Machine
Mega Minion
Zap
Zap
Zap Minions Flying Machine
Zap Mega Minion Flying Machine Baby Dragon
Mega Minion Flying Machine Baby Dragon Lumberjack
Zap Flying Machine Baby Dragon
Zap
Mega Minion Flying Machine
Zap Minions Flying Machine Baby Dragon
Zap Flying Machine
Zap Flying Machine Baby Dragon

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