My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Minions
Zap
Minions Inferno Tower Bandit
Barbarian Barrel
Inferno Tower Royal Ghost Bandit Electro Wizard
The Log
Bandit
Earthquake
Inferno Tower
Arrows
Minions
Royal Delivery
Minions P.E.K.K.A Royal Ghost Bandit Electro Wizard
Fireball
Minions Inferno Tower Bandit Electro Wizard
Poison
Minions Inferno Tower Electro Wizard
Lightning
Inferno Tower Bandit Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Poison P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Royal Ghost Bandit Poison Electro Wizard Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Royal Ghost Bandit

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Minions Poison Royal Ghost Bandit
Minions
Zap P.E.K.K.A Bandit
Inferno Tower
Poison
P.E.K.K.A Zap Royal Ghost
P.E.K.K.A
Zap Poison Electro Wizard Minions
Royal Ghost
Zap Poison Bandit Electro Wizard
Bandit
Zap Minions Royal Ghost Electro Wizard
Electro Wizard
Zap P.E.K.K.A Royal Ghost Bandit

Defense Synergies 2 17

Zap
Electro Wizard Minions Inferno Tower Poison P.E.K.K.A Royal Ghost Bandit
Minions
Zap Inferno Tower P.E.K.K.A Bandit Electro Wizard
Inferno Tower
Electro Wizard Zap Minions Poison Royal Ghost Bandit
Poison
Zap Inferno Tower Electro Wizard
P.E.K.K.A
Zap Minions Electro Wizard
Royal Ghost
Zap Inferno Tower Electro Wizard
Bandit
Zap Minions Inferno Tower Electro Wizard
Electro Wizard
Zap Inferno Tower Minions Poison P.E.K.K.A Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Zap Minions Bandit Electro Wizard
Inferno Tower P.E.K.K.A Minions Bandit Electro Wizard
Inferno Tower P.E.K.K.A Minions Bandit Electro Wizard
Poison P.E.K.K.A
Zap Minions Royal Ghost Bandit Electro Wizard
Minions Inferno Tower Electro Wizard Zap Poison
Zap Inferno Tower Poison P.E.K.K.A Bandit Electro Wizard
Inferno Tower P.E.K.K.A Minions
Inferno Tower Royal Ghost Bandit Electro Wizard
Minions Poison Electro Wizard Zap Royal Ghost Bandit
Minions Inferno Tower Zap Poison Electro Wizard
Inferno Tower P.E.K.K.A Zap Minions Bandit Electro Wizard
Zap Minions Poison P.E.K.K.A Royal Ghost Electro Wizard
Inferno Tower P.E.K.K.A Bandit Electro Wizard
Inferno Tower Zap P.E.K.K.A Bandit Electro Wizard
Minions Inferno Tower Poison P.E.K.K.A Electro Wizard
Zap Minions Royal Ghost Bandit Electro Wizard
Zap Poison Minions Royal Ghost Bandit Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Royal Ghost Minions Poison P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower P.E.K.K.A Royal Ghost Bandit Electro Wizard
Poison Bandit Electro Wizard Zap Royal Ghost
P.E.K.K.A Bandit Zap Minions Inferno Tower Electro Wizard
P.E.K.K.A Zap Inferno Tower Bandit Electro Wizard
Inferno Tower P.E.K.K.A Bandit
Poison Zap Minions Electro Wizard
P.E.K.K.A Minions Inferno Tower Bandit Electro Wizard
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Minions Inferno Tower Poison Bandit
Inferno Tower P.E.K.K.A
P.E.K.K.A Minions Inferno Tower
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Inferno Tower Bandit
Inferno Tower Electro Wizard Zap Minions Poison P.E.K.K.A
Minions Poison Zap Inferno Tower P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost Bandit
Poison Zap Royal Ghost Bandit Electro Wizard
Poison Bandit
Poison
Poison Zap
Poison Zap Minions
Poison
Poison Zap
Poison Zap Bandit
Minions Poison Electro Wizard
Poison Zap Bandit Electro Wizard
Poison Zap
Poison Bandit
Minions Poison Bandit
Zap Poison
Zap Poison Bandit
Poison Bandit
Poison
Minions
Zap Poison Bandit Electro Wizard
Zap Poison
Minions Poison
Poison
Zap Poison
Zap Poison
Poison Zap Royal Ghost Bandit Electro Wizard
Zap Poison Bandit
Poison Zap Bandit
Poison Zap Electro Wizard
Zap Electro Wizard Minions Poison
Poison Zap Bandit
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Minions Bandit
Poison Zap Electro Wizard
Poison Electro Wizard
Zap Poison
Zap Poison
P.E.K.K.A
Zap Minions Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Royal Ghost Bandit Electro Wizard

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