My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Hunter Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Graveyard
Giant Snowball
Minions Goblin Gang Graveyard
Zap
Minions Goblin Gang Graveyard
Barbarian Barrel
Goblin Gang Hunter Magic Archer Graveyard
The Log
Goblin Gang Hunter Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Minions Goblin Gang Graveyard
Royal Delivery
Minions Goblin Gang Hunter Magic Archer Graveyard
Fireball
Minions Goblin Gang Hunter Magic Archer
Poison
Minions Goblin Gang Hunter Magic Archer Graveyard
Lightning
Hunter Magic Archer
Rocket
Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Freeze Hunter Magic Archer Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Goblin Gang Freeze

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Graveyard Minions Freeze Hunter Magic Archer
Minions
Giant Zap Graveyard
Goblin Gang
Giant
Giant
Zap Minions Hunter Graveyard Goblin Gang Magic Archer
Freeze
Graveyard Zap
Hunter
Giant Zap
Magic Archer
Zap Giant
Graveyard
Zap Giant Freeze Minions

Defense Synergies 0 8

Zap
Minions Goblin Gang Hunter Magic Archer
Minions
Zap Freeze Hunter
Goblin Gang
Zap Magic Archer
Giant
Freeze
Minions Hunter
Hunter
Zap Minions Freeze
Magic Archer
Zap Goblin Gang
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Magic Archer
Hunter Zap Minions Goblin Gang
Goblin Gang Hunter Minions Freeze
Hunter Minions Goblin Gang
Goblin Gang Freeze Zap Minions Hunter Magic Archer
Minions Hunter Zap Goblin Gang Freeze Magic Archer
Zap Magic Archer
Hunter Minions Goblin Gang
Goblin Gang Hunter
Minions Goblin Gang Zap Freeze Hunter Magic Archer
Minions Hunter Zap Goblin Gang Magic Archer
Hunter Zap Minions Goblin Gang Freeze
Zap Minions Goblin Gang Freeze Hunter Magic Archer
Goblin Gang Hunter
Zap Goblin Gang Freeze Hunter
Minions Goblin Gang Hunter
Zap Minions Goblin Gang Hunter Magic Archer
Zap Freeze Hunter Minions Magic Archer
Hunter
Goblin Gang Minions Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Hunter Magic Archer
Goblin Gang Zap Minions Hunter
Goblin Gang Hunter Zap
Goblin Gang Hunter
Zap Minions Goblin Gang Freeze Hunter Magic Archer
Goblin Gang Minions Hunter
Hunter
Zap Freeze Minions Magic Archer
Goblin Gang
Minions Hunter
Zap
Goblin Gang Hunter
Magic Archer
Goblin Gang Zap Minions Freeze Hunter Magic Archer
Minions Zap Freeze Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Freeze
Zap Magic Archer
Magic Archer
Freeze
Zap Magic Archer
Zap Minions Freeze Hunter Magic Archer
Magic Archer
Zap Freeze Hunter Magic Archer
Zap
Minions Goblin Gang
Zap Magic Archer
Zap Magic Archer
Hunter Magic Archer
Minions Freeze Magic Archer
Zap Magic Archer
Zap Hunter Magic Archer
Magic Archer
Freeze
Minions
Zap Hunter Magic Archer
Zap Magic Archer
Minions Magic Archer
Zap
Zap Freeze Hunter Magic Archer
Zap Hunter Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Hunter Magic Archer
Zap Minions Freeze
Zap Hunter Magic Archer
Zap Freeze Magic Archer
Magic Archer
Zap Minions Goblin Gang Freeze Magic Archer
Zap Hunter Magic Archer
Freeze
Goblin Gang Hunter Magic Archer
Zap Magic Archer
Zap
Zap Minions Goblin Gang Freeze Magic Archer
Zap Magic Archer
Zap Freeze Magic Archer

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