My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Bandit
Giant Snowball
Minions Goblin Gang Mega Minion Princess
Zap
Minions Goblin Gang Princess Bandit
Barbarian Barrel
Goblin Gang Princess Bandit
The Log
Goblin Gang Princess Bandit
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Princess
Royal Delivery
Minions Goblin Gang Mega Minion P.E.K.K.A Princess Bandit
Fireball
Minions Goblin Gang Mega Minion Princess Bandit
Poison
Minions Goblin Gang Mega Minion Princess
Lightning
Mega Minion Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Mega Minion Princess Bandit Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Mega Minion

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball P.E.K.K.A Minions Princess Bandit
Minions
Zap P.E.K.K.A Bandit
Goblin Gang
P.E.K.K.A Princess Bandit
Mega Minion
Zap Fireball
Fireball
Zap Mega Minion Princess
P.E.K.K.A
Zap Minions Goblin Gang Princess
Princess
Zap Goblin Gang Fireball P.E.K.K.A
Bandit
Zap Minions Goblin Gang

Defense Synergies 2 16

Zap
Mega Minion Fireball Minions Goblin Gang P.E.K.K.A Princess Bandit
Minions
Zap P.E.K.K.A Bandit
Goblin Gang
Zap P.E.K.K.A Princess Bandit
Mega Minion
Zap Princess Bandit
Fireball
Zap Princess Bandit
P.E.K.K.A
Zap Minions Goblin Gang Princess
Princess
Zap Goblin Gang Mega Minion Fireball P.E.K.K.A Bandit
Bandit
Zap Minions Goblin Gang Mega Minion Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Fireball
P.E.K.K.A Zap Minions Goblin Gang Mega Minion Bandit
Goblin Gang P.E.K.K.A Minions Mega Minion Bandit
P.E.K.K.A Minions Goblin Gang Mega Minion Bandit
Fireball P.E.K.K.A Princess
Goblin Gang Fireball Zap Minions Mega Minion Bandit
Minions Mega Minion Zap Goblin Gang Fireball Princess
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A Minions Goblin Gang Princess
Goblin Gang Bandit
Minions Goblin Gang Zap Mega Minion Fireball Princess Bandit
Minions Mega Minion Zap Goblin Gang Fireball Princess
P.E.K.K.A Zap Minions Goblin Gang Fireball Bandit
Fireball Zap Minions Goblin Gang Mega Minion P.E.K.K.A Princess
P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Fireball P.E.K.K.A Bandit
Minions Goblin Gang Fireball P.E.K.K.A
Fireball Zap Minions Goblin Gang Mega Minion Bandit
Zap Minions Mega Minion Fireball Princess Bandit
P.E.K.K.A
Goblin Gang Minions Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball P.E.K.K.A Bandit
Fireball Bandit Zap Goblin Gang Mega Minion
Goblin Gang P.E.K.K.A Bandit Zap Minions
Goblin Gang P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Goblin Gang Bandit
Fireball Zap Minions Goblin Gang Princess
Goblin Gang P.E.K.K.A Minions Mega Minion Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Minions Mega Minion Fireball Bandit
P.E.K.K.A Goblin Gang Mega Minion
P.E.K.K.A Minions Mega Minion
P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Fireball Bandit
Fireball Princess
Goblin Gang Zap Minions Mega Minion Fireball P.E.K.K.A
Minions Zap Mega Minion Fireball P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Bandit
Fireball Zap Princess Bandit
Fireball Bandit
Fireball
Fireball Zap
Fireball Zap Minions Mega Minion Princess
Princess
Fireball Zap Princess
Fireball Zap Bandit
Minions Goblin Gang Fireball
Zap Fireball Princess Bandit
Fireball Zap Princess
Fireball Princess Bandit
Minions Fireball Princess Bandit
Princess Zap Fireball
Zap Fireball Princess Bandit
Fireball Princess Bandit
Fireball
Minions
Zap Mega Minion Fireball Princess Bandit
Zap Fireball Princess
Minions Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Mega Minion
Fireball Zap Princess Bandit
Fireball Zap Princess Bandit
Fireball Zap Bandit
Zap Fireball Princess
Zap Minions Mega Minion Fireball
Mega Minion Fireball
Zap Fireball Bandit
Zap Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Minions Goblin Gang Fireball Princess Bandit
Fireball Zap Mega Minion Princess
Fireball
Fireball Goblin Gang Mega Minion Princess
Zap Fireball Princess
Zap Fireball
Mega Minion P.E.K.K.A
Zap Minions Goblin Gang Fireball Princess
Zap Fireball Princess
Zap Fireball Princess Bandit

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