My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Furnace
Zap
Minions Furnace
Barbarian Barrel
Valkyrie Furnace Electro Wizard
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Valkyrie Hog Rider Electro Wizard
Fireball
Minions Hog Rider Furnace Electro Wizard
Poison
Minions Furnace Electro Wizard
Lightning
Valkyrie Furnace Electro Wizard
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Valkyrie Hog Rider Furnace Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Valkyrie

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Electro Wizard Minions Valkyrie Furnace Mega Knight
Minions
Hog Rider Mega Knight Zap Valkyrie
Fireball
Zap Hog Rider Electro Wizard Mega Knight
Valkyrie
Hog Rider Zap Minions Furnace Electro Wizard
Hog Rider
Zap Minions Fireball Valkyrie Furnace Electro Wizard Mega Knight
Furnace
Zap Valkyrie Hog Rider
Electro Wizard
Zap Fireball Valkyrie Hog Rider Mega Knight
Mega Knight
Minions Zap Fireball Hog Rider Electro Wizard

Defense Synergies 4 12

Zap
Fireball Electro Wizard Mega Knight Minions Valkyrie Furnace
Minions
Valkyrie Zap Electro Wizard Mega Knight
Fireball
Zap Valkyrie Electro Wizard Mega Knight
Valkyrie
Minions Zap Fireball Furnace Electro Wizard
Hog Rider
Furnace
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Minions Fireball Valkyrie Furnace Mega Knight
Mega Knight
Zap Minions Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie Electro Wizard
Zap Minions Valkyrie Furnace Electro Wizard Mega Knight
Furnace Mega Knight Minions Valkyrie Electro Wizard
Minions Valkyrie Furnace Electro Wizard Mega Knight
Fireball Valkyrie Mega Knight
Fireball Zap Minions Valkyrie Furnace Electro Wizard Mega Knight
Minions Furnace Electro Wizard Zap Fireball
Zap Fireball Valkyrie Electro Wizard Mega Knight
Minions Furnace
Valkyrie Electro Wizard Mega Knight
Minions Valkyrie Electro Wizard Zap Fireball Furnace Mega Knight
Minions Zap Fireball Furnace Electro Wizard
Furnace Mega Knight Zap Minions Fireball Valkyrie Electro Wizard
Fireball Valkyrie Mega Knight Zap Minions Furnace Electro Wizard
Furnace Electro Wizard Mega Knight
Zap Fireball Furnace Electro Wizard Mega Knight
Mega Knight Minions Fireball Valkyrie Furnace Electro Wizard
Fireball Mega Knight Zap Minions Valkyrie Furnace Electro Wizard
Zap Valkyrie Furnace Minions Fireball Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Minions Fireball Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Fireball Furnace Electro Wizard
Fireball Electro Wizard Zap Valkyrie Mega Knight
Mega Knight Zap Minions Valkyrie Furnace Electro Wizard
Valkyrie Mega Knight Zap Fireball Electro Wizard
Valkyrie Mega Knight
Fireball Furnace Zap Minions Electro Wizard
Minions Fireball Valkyrie Furnace Electro Wizard
Mega Knight Valkyrie
Zap Electro Wizard Mega Knight Minions Fireball Valkyrie
Mega Knight Minions Valkyrie
Mega Knight Zap Fireball Valkyrie Electro Wizard
Mega Knight Fireball Valkyrie
Fireball Valkyrie Furnace Mega Knight
Electro Wizard Zap Minions Fireball Valkyrie Furnace
Minions Valkyrie Mega Knight Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie Furnace Mega Knight
Fireball Zap Minions Furnace
Furnace
Fireball Zap
Fireball Zap
Minions Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Fireball
Minions Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace Mega Knight
Fireball
Minions
Zap Fireball Electro Wizard Mega Knight
Zap Fireball Valkyrie Mega Knight
Minions Fireball Mega Knight
Fireball
Zap Fireball
Zap Fireball Valkyrie Furnace Mega Knight
Fireball Zap Electro Wizard
Fireball Zap Mega Knight
Fireball Zap
Zap Fireball Furnace Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball Mega Knight
Zap Fireball Electro Wizard
Mega Knight
Fireball
Zap Electro Wizard Minions Fireball
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard Mega Knight
Zap Fireball
Zap Fireball
Mega Knight
Zap Minions Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard Mega Knight

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