My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards Miner
Giant Snowball
Minions Guards Miner
Zap
Minions Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Inferno Tower Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Guards Miner
Fireball
Minions Inferno Tower
Poison
Minions Inferno Tower Guards
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Miner Fireball Mini P.E.K.K.A Giant Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Guards Miner

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Miner Minions Mini P.E.K.K.A Guards
Minions
Giant Miner Zap Mini P.E.K.K.A
Fireball
Zap Giant Miner
Mini P.E.K.K.A
Giant Zap Minions
Giant
Zap Minions Mini P.E.K.K.A Miner Fireball Guards
Inferno Tower
Guards
Miner Zap Giant
Miner
Zap Minions Giant Guards Fireball

Defense Synergies 3 9

Zap
Fireball Mini P.E.K.K.A Minions Inferno Tower Guards Miner
Minions
Zap Inferno Tower
Fireball
Zap Mini P.E.K.K.A Inferno Tower Miner
Mini P.E.K.K.A
Zap Fireball Guards
Giant
Inferno Tower
Guards Zap Minions Fireball
Guards
Inferno Tower Zap Mini P.E.K.K.A
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Minions
Mini P.E.K.K.A Inferno Tower Minions
Mini P.E.K.K.A Inferno Tower Minions Guards
Fireball Mini P.E.K.K.A
Fireball Zap Minions Guards
Minions Inferno Tower Zap Fireball
Zap Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Minions
Guards Mini P.E.K.K.A Inferno Tower Miner
Minions Guards Zap Fireball
Minions Inferno Tower Zap Fireball
Mini P.E.K.K.A Inferno Tower Zap Minions Fireball Guards
Fireball Zap Minions Mini P.E.K.K.A Guards
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Fireball Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A Inferno Tower
Fireball Zap Minions Guards
Zap Minions Fireball Guards
Mini P.E.K.K.A Inferno Tower
Minions Fireball Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Fireball Inferno Tower
Fireball Zap Mini P.E.K.K.A Miner
Guards Zap Minions Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Guards Zap Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A Guards
Fireball Zap Minions
Mini P.E.K.K.A Guards Minions Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Minions Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Guards
Minions Mini P.E.K.K.A Inferno Tower Guards
Zap Fireball Guards
Mini P.E.K.K.A Fireball Inferno Tower Guards
Fireball
Inferno Tower Guards Zap Minions Fireball Mini P.E.K.K.A
Minions Zap Fireball Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Miner
Fireball Miner
Fireball Guards
Fireball Zap
Fireball Zap Minions
Fireball Zap
Fireball Miner Zap
Minions Fireball Mini P.E.K.K.A Guards
Miner Zap Fireball
Fireball Zap
Fireball Miner
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Miner
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Zap Fireball
Zap Minions Fireball Guards
Fireball Mini P.E.K.K.A
Zap Fireball Miner
Zap Fireball
Fireball
Zap Minions Fireball Guards
Fireball Zap
Fireball
Fireball Miner Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Minions Fireball Guards
Zap Fireball
Zap Fireball Miner

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