My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Minions Cannon Goblin Gang Hog Rider
Zap
Minions Cannon Goblin Gang
Barbarian Barrel
Cannon Goblin Gang Elite Barbarians Wizard
The Log
Cannon Goblin Gang Elite Barbarians Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Hog Rider Wizard
Fireball
Minions Cannon Goblin Gang Elite Barbarians Hog Rider Wizard
Poison
Minions Cannon Goblin Gang Wizard
Lightning
Cannon Elite Barbarians Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Cannon Goblin Gang Hog Rider Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Cannon Goblin Gang

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Minions
Minions
Hog Rider Zap Elite Barbarians
Cannon
Goblin Gang
Hog Rider
Elite Barbarians
Zap Minions Hog Rider Wizard
Hog Rider
Zap Minions Goblin Gang Elite Barbarians Wizard Rocket
Wizard
Elite Barbarians Hog Rider
Rocket
Hog Rider

Defense Synergies 1 8

Zap
Cannon Minions Goblin Gang Elite Barbarians
Minions
Zap Cannon
Cannon
Zap Minions Goblin Gang Wizard Rocket
Goblin Gang
Zap Cannon
Elite Barbarians
Zap Wizard
Hog Rider
Wizard
Cannon Elite Barbarians
Rocket
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Cannon Wizard
Elite Barbarians Zap Minions Cannon Goblin Gang
Cannon Goblin Gang Rocket Minions Elite Barbarians
Cannon Elite Barbarians Minions Goblin Gang
Elite Barbarians Rocket
Goblin Gang Zap Minions Cannon
Minions Rocket Zap Cannon Goblin Gang Wizard
Rocket Zap Cannon
Cannon Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Cannon
Minions Goblin Gang Zap Cannon Wizard
Minions Zap Goblin Gang Wizard
Cannon Zap Minions Goblin Gang Elite Barbarians Wizard Rocket
Wizard Rocket Zap Minions Cannon Goblin Gang
Elite Barbarians Cannon Goblin Gang
Rocket Zap Cannon Goblin Gang Elite Barbarians
Wizard Minions Cannon Goblin Gang Elite Barbarians
Cannon Zap Minions Goblin Gang Elite Barbarians Wizard
Zap Wizard Minions Cannon
Cannon Elite Barbarians
Goblin Gang Wizard Minions Cannon Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Wizard Rocket
Goblin Gang Zap Minions Elite Barbarians Rocket
Goblin Gang Rocket Zap Elite Barbarians
Cannon Goblin Gang Elite Barbarians
Wizard Rocket Zap Minions Goblin Gang
Goblin Gang Rocket Minions Elite Barbarians
Elite Barbarians
Zap Rocket Minions Elite Barbarians
Cannon Goblin Gang
Minions Elite Barbarians
Rocket Zap Elite Barbarians
Elite Barbarians Rocket Cannon Goblin Gang Wizard
Wizard Cannon
Goblin Gang Elite Barbarians Zap Minions Rocket
Minions Zap Cannon Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap
Rocket
Rocket
Wizard Rocket Zap
Wizard Zap Minions Rocket
Wizard
Zap Wizard
Zap Wizard
Rocket Minions Goblin Gang Elite Barbarians
Rocket Zap Wizard
Zap Wizard Rocket
Rocket Elite Barbarians
Minions Rocket
Zap Elite Barbarians
Rocket Zap Wizard
Wizard Rocket
Rocket
Minions Rocket
Rocket Zap Wizard
Rocket Zap Wizard
Rocket Minions
Rocket Wizard
Rocket
Rocket Zap
Zap Wizard
Zap Wizard
Zap Wizard
Rocket Zap
Elite Barbarians Zap Wizard
Zap Rocket Minions Wizard
Elite Barbarians
Zap Wizard Rocket
Zap Rocket
Rocket Wizard
Zap Minions Goblin Gang Rocket
Rocket Zap Wizard
Goblin Gang Wizard Rocket
Zap Wizard
Rocket Zap
Elite Barbarians
Zap Minions Goblin Gang Elite Barbarians Rocket
Zap Rocket
Zap Rocket

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