My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Lumberjack
Zap
Minions
Barbarian Barrel
Barbarians Valkyrie Wizard Lumberjack
The Log
Barbarians Hog Rider Lumberjack
Earthquake
Barbarians Hog Rider
Arrows
Minions
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Wizard Bowler Lumberjack
Fireball
Minions Barbarians Hog Rider Wizard Bowler Lumberjack
Poison
Minions Barbarians Wizard
Lightning
Valkyrie Wizard Bowler Lumberjack
Rocket
Barbarians Valkyrie Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Valkyrie Hog Rider Lumberjack Barbarians Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Valkyrie Hog Rider

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Valkyrie Bowler Lumberjack
Minions
Hog Rider Zap Valkyrie Bowler Lumberjack
Barbarians
Hog Rider
Valkyrie
Hog Rider Lumberjack Zap Minions Wizard
Hog Rider
Zap Minions Valkyrie Barbarians Wizard Bowler Lumberjack
Wizard
Valkyrie Hog Rider Lumberjack
Bowler
Zap Minions Hog Rider Lumberjack
Lumberjack
Valkyrie Zap Minions Hog Rider Wizard Bowler

Defense Synergies 1 12

Zap
Minions Barbarians Valkyrie Bowler Lumberjack
Minions
Valkyrie Zap Bowler Lumberjack
Barbarians
Zap
Valkyrie
Minions Zap Wizard Bowler Lumberjack
Hog Rider
Wizard
Valkyrie Lumberjack
Bowler
Zap Minions Valkyrie Lumberjack
Lumberjack
Zap Minions Valkyrie Wizard Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minions Valkyrie Wizard
Barbarians Lumberjack Zap Minions Valkyrie
Barbarians Bowler Lumberjack Minions Valkyrie
Barbarians Lumberjack Minions Valkyrie Bowler
Barbarians Valkyrie Bowler Lumberjack
Bowler Zap Minions Valkyrie Lumberjack
Minions Zap Wizard
Bowler Zap Barbarians Valkyrie
Barbarians Minions Lumberjack
Barbarians Valkyrie Bowler Lumberjack
Minions Barbarians Valkyrie Zap Wizard Bowler Lumberjack
Minions Zap Wizard
Barbarians Bowler Lumberjack Zap Minions Valkyrie Wizard
Valkyrie Wizard Bowler Zap Minions Barbarians Lumberjack
Barbarians Lumberjack
Barbarians Zap Bowler Lumberjack
Barbarians Wizard Minions Valkyrie Bowler Lumberjack
Zap Minions Barbarians Valkyrie Wizard Bowler Lumberjack
Zap Valkyrie Wizard Minions Barbarians Bowler Lumberjack
Barbarians Lumberjack
Valkyrie Wizard Bowler Minions Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Lumberjack Zap Bowler
Zap Valkyrie Wizard Bowler Lumberjack
Barbarians Lumberjack Zap Minions Valkyrie Bowler
Valkyrie Bowler Lumberjack Zap Barbarians
Barbarians Valkyrie Bowler Lumberjack
Wizard Zap Minions
Minions Barbarians Valkyrie Bowler Lumberjack
Barbarians Valkyrie Lumberjack
Zap Minions Barbarians Valkyrie
Barbarians
Minions Barbarians Valkyrie Bowler Lumberjack
Zap Barbarians Valkyrie Bowler
Barbarians Bowler Valkyrie Wizard Lumberjack
Wizard Barbarians Valkyrie Bowler
Barbarians Zap Minions Valkyrie Bowler Lumberjack
Minions Valkyrie Bowler Zap Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Bowler
Barbarians Valkyrie
Wizard Zap Valkyrie Bowler
Wizard Zap Minions
Wizard Bowler
Zap Wizard Bowler
Zap Wizard
Minions Bowler Lumberjack
Zap Valkyrie Wizard Bowler
Zap Wizard
Bowler
Minions
Zap
Zap Wizard Bowler
Wizard Bowler
Minions
Zap Wizard Bowler
Zap Valkyrie Wizard Bowler
Minions Bowler
Wizard
Bowler
Zap Barbarians
Zap Valkyrie Wizard Bowler
Zap Wizard Bowler
Zap Wizard Bowler
Zap
Zap Wizard
Zap Minions Wizard
Bowler
Zap Wizard
Zap
Wizard Bowler
Zap Minions Barbarians
Zap Wizard
Valkyrie Wizard Bowler Lumberjack
Zap Wizard Bowler
Zap
Zap Minions Bowler
Zap
Zap Bowler

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