My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Flying Machine Furnace Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Flying Machine Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Flying Machine Furnace Miner
Zap
Flying Machine Furnace Dark Prince
Barbarian Barrel
Ice Spirit Furnace Dark Prince
The Log
Ice Spirit Furnace Dark Prince
Earthquake
Furnace
Arrows
Ice Spirit Flying Machine Furnace
Royal Delivery
Ice Spirit Flying Machine Dark Prince P.E.K.K.A Miner
Fireball
Flying Machine Furnace
Poison
Flying Machine Furnace
Lightning
Furnace Dark Prince
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Furnace Dark Prince Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Dark Prince Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Miner Flying Machine Furnace Dark Prince Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Miner Flying Machine

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Furnace Dark Prince Miner
Zap
Ice Spirit P.E.K.K.A Miner Flying Machine Furnace Dark Prince Poison
Flying Machine
Zap Furnace Dark Prince P.E.K.K.A
Furnace
Miner Ice Spirit Zap Flying Machine Dark Prince P.E.K.K.A
Dark Prince
Ice Spirit Zap Flying Machine Furnace Poison Miner
Poison
P.E.K.K.A Miner Zap Dark Prince
P.E.K.K.A
Ice Spirit Zap Poison Flying Machine Furnace
Miner
Zap Furnace Poison Ice Spirit Dark Prince

Defense Synergies 1 17

Ice Spirit
Zap Flying Machine Furnace Dark Prince Poison P.E.K.K.A Miner
Zap
Ice Spirit Flying Machine Furnace Dark Prince Poison P.E.K.K.A Miner
Flying Machine
Ice Spirit Zap Furnace Dark Prince P.E.K.K.A
Furnace
Ice Spirit Zap Flying Machine Dark Prince
Dark Prince
Ice Spirit Zap Flying Machine Furnace Poison
Poison
Ice Spirit Zap Dark Prince
P.E.K.K.A
Ice Spirit Zap Flying Machine
Miner
Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine
P.E.K.K.A Ice Spirit Zap Flying Machine Furnace Dark Prince
Furnace P.E.K.K.A Dark Prince
P.E.K.K.A Furnace Dark Prince
Dark Prince Poison P.E.K.K.A
Zap Flying Machine Furnace Dark Prince
Furnace Ice Spirit Zap Flying Machine Poison
Zap Flying Machine Poison P.E.K.K.A
P.E.K.K.A Furnace
Ice Spirit Dark Prince Miner
Poison Zap Flying Machine Furnace Dark Prince
Zap Flying Machine Furnace Poison
Furnace P.E.K.K.A Ice Spirit Zap Flying Machine Dark Prince
Ice Spirit Zap Furnace Dark Prince Poison P.E.K.K.A
P.E.K.K.A Furnace
Ice Spirit Zap Furnace P.E.K.K.A
Furnace Dark Prince Poison P.E.K.K.A
Ice Spirit Zap Flying Machine Furnace Dark Prince
Zap Furnace Poison Ice Spirit Flying Machine Dark Prince
P.E.K.K.A
Dark Prince Flying Machine Furnace Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Dark Prince P.E.K.K.A
Poison Zap Flying Machine Miner
P.E.K.K.A Ice Spirit Zap Furnace Dark Prince
Dark Prince P.E.K.K.A Zap
P.E.K.K.A Dark Prince
Furnace Poison Ice Spirit Zap Flying Machine
Dark Prince P.E.K.K.A Flying Machine Furnace
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Ice Spirit Flying Machine Dark Prince Poison
P.E.K.K.A
P.E.K.K.A Flying Machine Dark Prince
P.E.K.K.A Zap Dark Prince Poison
Dark Prince P.E.K.K.A
Flying Machine Furnace
Ice Spirit Zap Flying Machine Furnace Dark Prince Poison P.E.K.K.A
Poison Zap Flying Machine Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Zap Flying Machine Miner
Flying Machine Poison Miner
Flying Machine Dark Prince Poison
Poison Zap Furnace Dark Prince
Poison Ice Spirit Zap Flying Machine Furnace
Flying Machine Furnace Poison
Poison Ice Spirit Zap Flying Machine
Poison Miner Zap Flying Machine
Poison
Poison Miner Zap Flying Machine Dark Prince
Poison Zap Flying Machine
Flying Machine Poison Miner
Flying Machine Poison
Zap Flying Machine Furnace Poison
Zap Flying Machine Furnace Poison
Flying Machine Furnace Poison
Poison
Zap Flying Machine Dark Prince Poison
Zap Flying Machine Poison Miner
Poison
Poison
Zap Flying Machine Poison
Zap Poison Ice Spirit Furnace Dark Prince
Poison Miner Zap Flying Machine
Zap Flying Machine Poison Miner
Poison Miner Zap
Poison Zap Flying Machine Furnace
Zap Ice Spirit Flying Machine Poison
Poison Zap Miner
Zap Ice Spirit Poison
P.E.K.K.A
Poison
Zap Ice Spirit Flying Machine Dark Prince
Poison Zap Flying Machine
Poison Miner Flying Machine Dark Prince
Zap Flying Machine Poison
Zap Poison
Flying Machine Dark Prince P.E.K.K.A
Zap Ice Spirit Flying Machine Poison
Zap Flying Machine Poison
Poison Zap Flying Machine Dark Prince Miner

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