My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Miner
Giant Snowball
Baby Dragon Miner
Zap
Dark Prince Prince
Barbarian Barrel
Dark Prince
The Log
Mini P.E.K.K.A Dark Prince Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Baby Dragon Dark Prince Prince Miner
Fireball
Baby Dragon
Poison
Lightning
Mini P.E.K.K.A Baby Dragon Dark Prince Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Baby Dragon Dark Prince Prince Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Miner Mini P.E.K.K.A Baby Dragon Dark Prince Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Miner Mini P.E.K.K.A

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince Miner Mini P.E.K.K.A Baby Dragon Dark Prince
Mini P.E.K.K.A
Zap Tornado Baby Dragon Dark Prince Lightning
Tornado
Zap Baby Dragon Mini P.E.K.K.A Dark Prince
Baby Dragon
Tornado Zap Mini P.E.K.K.A Dark Prince Prince Lightning Miner
Dark Prince
Prince Zap Mini P.E.K.K.A Tornado Baby Dragon Lightning Miner
Prince
Zap Dark Prince Baby Dragon Lightning Miner
Lightning
Mini P.E.K.K.A Baby Dragon Dark Prince Prince
Miner
Zap Baby Dragon Dark Prince Prince

Defense Synergies 1 13

Zap
Mini P.E.K.K.A Tornado Baby Dragon Dark Prince Prince Miner
Mini P.E.K.K.A
Zap Tornado Baby Dragon
Tornado
Zap Mini P.E.K.K.A Baby Dragon Dark Prince Prince
Baby Dragon
Zap Mini P.E.K.K.A Tornado Dark Prince Prince
Dark Prince
Zap Tornado Baby Dragon Prince
Prince
Zap Tornado Baby Dragon Dark Prince
Lightning
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Baby Dragon
Mini P.E.K.K.A Zap Dark Prince Prince
Mini P.E.K.K.A Tornado Prince Dark Prince Lightning
Mini P.E.K.K.A Prince Dark Prince
Lightning Mini P.E.K.K.A Tornado Dark Prince Prince
Tornado Zap Baby Dragon Dark Prince
Tornado Lightning Zap Baby Dragon
Lightning Zap Baby Dragon
Mini P.E.K.K.A Tornado Prince
Tornado Mini P.E.K.K.A Dark Prince Prince Miner
Zap Tornado Baby Dragon Dark Prince
Zap Tornado Baby Dragon
Mini P.E.K.K.A Prince Zap Dark Prince Lightning
Zap Mini P.E.K.K.A Tornado Baby Dragon Dark Prince Prince
Mini P.E.K.K.A Prince
Tornado Zap Mini P.E.K.K.A Prince Lightning
Mini P.E.K.K.A Tornado Dark Prince Prince
Zap Tornado Baby Dragon Dark Prince Prince
Zap Tornado Baby Dragon Dark Prince
Mini P.E.K.K.A Tornado Prince
Dark Prince Mini P.E.K.K.A Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Dark Prince Prince
Zap Mini P.E.K.K.A Baby Dragon Prince Lightning Miner
Zap Mini P.E.K.K.A Dark Prince Prince Lightning
Mini P.E.K.K.A Dark Prince Prince Lightning Zap Tornado
Mini P.E.K.K.A Dark Prince Prince
Zap Tornado Baby Dragon
Mini P.E.K.K.A Dark Prince Prince Lightning
Mini P.E.K.K.A Dark Prince Prince
Zap Lightning Mini P.E.K.K.A Tornado Baby Dragon Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince
Lightning Zap Tornado Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Lightning
Baby Dragon
Zap Mini P.E.K.K.A Tornado Baby Dragon Dark Prince Prince Lightning
Zap Mini P.E.K.K.A Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Zap Tornado Baby Dragon Miner
Lightning Baby Dragon Miner
Lightning Dark Prince Prince
Zap Baby Dragon Dark Prince
Zap Tornado Baby Dragon
Tornado Baby Dragon
Zap Tornado Baby Dragon Lightning
Miner Zap Tornado Lightning
Lightning Mini P.E.K.K.A Tornado Prince
Lightning Miner Zap Tornado Dark Prince Prince
Lightning Zap Tornado Baby Dragon
Lightning Baby Dragon Miner
Lightning Baby Dragon
Lightning Zap Baby Dragon Prince
Lightning Zap Baby Dragon
Lightning Baby Dragon
Lightning Tornado
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Baby Dragon Dark Prince Prince
Lightning Zap Tornado Baby Dragon Miner
Lightning Baby Dragon Prince
Lightning Tornado
Tornado Prince Lightning
Lightning Zap Baby Dragon
Zap Tornado Baby Dragon Dark Prince
Miner Zap Tornado Baby Dragon Lightning
Lightning Zap Tornado Baby Dragon Prince Miner
Lightning Miner Zap Tornado Baby Dragon
Lightning Zap Tornado Baby Dragon
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Miner
Zap Lightning
Prince
Lightning
Zap Lightning Dark Prince Prince
Lightning Zap Tornado Baby Dragon
Lightning Miner Mini P.E.K.K.A Baby Dragon Dark Prince Prince
Zap Baby Dragon Lightning
Lightning Zap Tornado
Dark Prince Prince
Zap Tornado Baby Dragon Lightning
Zap Tornado Lightning
Lightning Zap Tornado Baby Dragon Dark Prince Prince Miner

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