Deck 3.7


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Wizard P.E.K.K.A

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram P.E.K.K.A

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram P.E.K.K.A

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Mini P.E.K.K.A

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Battle Ram
Giant Snowball Battle Ram Furnace
Zap Battle Ram Furnace
Barbarian Barrel Battle Ram Furnace Wizard
The Log Mini P.E.K.K.A Battle Ram Furnace
Earthquake Furnace
Arrows Furnace
Royal Delivery Mini P.E.K.K.A Battle Ram Wizard P.E.K.K.A
Fireball Battle Ram Furnace Wizard
Poison Furnace Wizard
Lightning Mini P.E.K.K.A Battle Ram Furnace Wizard
Rocket Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard The Log

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Mini P.E.K.K.A Battle Ram Furnace Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap The Log Mini P.E.K.K.A

Synergies   4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + P.E.K.K.A Mini P.E.K.K.A The Log Battle Ram
Mini P.E.K.K.A + Zap The Log
Battle Ram + The Log Zap
Furnace + Mirror P.E.K.K.A
+ P.E.K.K.A
+ Furnace The Log
+ Zap Wizard The Log Furnace
+ Mini P.E.K.K.A Mirror P.E.K.K.A Zap Battle Ram

Counters   52 77

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

The Log
The Log Furnace Wizard Zap
The Log Wizard Zap Furnace
The Log
P.E.K.K.A Mini P.E.K.K.A Wizard Furnace Battle Ram
Wizard
Wizard Furnace P.E.K.K.A Mini P.E.K.K.A The Log
Furnace Wizard Zap
P.E.K.K.A Mini P.E.K.K.A The Log Wizard Furnace
P.E.K.K.A Mini P.E.K.K.A Wizard The Log Furnace
P.E.K.K.A Mini P.E.K.K.A Wizard Battle Ram Furnace The Log
The Log Wizard
Wizard Furnace Zap
The Log Wizard Zap
Wizard Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
The Log Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Furnace Mini P.E.K.K.A The Log
Wizard P.E.K.K.A
P.E.K.K.A Furnace Mini P.E.K.K.A The Log Wizard Zap
Furnace The Log Battle Ram Wizard
Wizard Furnace
Battle Ram P.E.K.K.A
Zap The Log Wizard P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A
Mini P.E.K.K.A Furnace P.E.K.K.A
Battle Ram The Log Furnace
Zap Battle Ram Furnace
Mini P.E.K.K.A Wizard The Log
Wizard The Log Mini P.E.K.K.A P.E.K.K.A Furnace
P.E.K.K.A Battle Ram The Log Furnace
Furnace Wizard P.E.K.K.A
Furnace Zap P.E.K.K.A Wizard The Log
Zap The Log Wizard Furnace
The Log Zap Furnace Wizard
Wizard Furnace The Log
Zap The Log Wizard
Wizard
Wizard
Zap P.E.K.K.A The Log Mini P.E.K.K.A
The Log P.E.K.K.A Zap Mini P.E.K.K.A
Wizard Mini P.E.K.K.A The Log Furnace
Wizard Furnace Zap
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A The Log
Wizard
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Battle Ram Wizard Mini P.E.K.K.A Furnace
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Furnace The Log Battle Ram
Mini P.E.K.K.A Furnace P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A The Log
The Log Wizard
Mini P.E.K.K.A P.E.K.K.A Furnace Battle Ram Zap
Zap Mini P.E.K.K.A P.E.K.K.A Wizard
Mini P.E.K.K.A Wizard P.E.K.K.A
Mini P.E.K.K.A Zap The Log
P.E.K.K.A Furnace Zap Wizard
Zap Wizard
P.E.K.K.A Wizard Mini P.E.K.K.A
P.E.K.K.A The Log Mini P.E.K.K.A
Zap P.E.K.K.A The Log Wizard Furnace Mini P.E.K.K.A
Furnace Zap The Log Wizard
Mini P.E.K.K.A Zap P.E.K.K.A Furnace
Zap Furnace Wizard
P.E.K.K.A Mini P.E.K.K.A Furnace Wizard

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Furnace The Log Wizard
The Log Wizard Furnace
Wizard The Log Zap Furnace
Wizard Zap The Log
Zap Wizard Furnace
The Log Zap Mini P.E.K.K.A Wizard Furnace
Wizard The Log
Mini P.E.K.K.A Wizard
Furnace Wizard
Battle Ram
Battle Ram
The Log Wizard
Mini P.E.K.K.A
The Log Zap Furnace Battle Ram
Mini P.E.K.K.A