My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Battle Ram Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Musketeer Battle Ram
Zap
Battle Ram
Barbarian Barrel
Musketeer Valkyrie Battle Ram Wizard
The Log
Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Wizard P.E.K.K.A
Fireball
Musketeer Battle Ram Wizard
Poison
Musketeer Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Wizard
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Musketeer

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie The Log
Mini P.E.K.K.A
Zap Musketeer Valkyrie Wizard The Log
Musketeer
Valkyrie Zap Mini P.E.K.K.A Battle Ram P.E.K.K.A The Log
Valkyrie
Musketeer Zap Mini P.E.K.K.A Battle Ram Wizard P.E.K.K.A
Battle Ram
Zap The Log Musketeer Valkyrie P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Musketeer Valkyrie Battle Ram Wizard The Log
The Log
Battle Ram Zap Mini P.E.K.K.A Musketeer P.E.K.K.A

Defense Synergies 5 13

Zap
Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Musketeer Valkyrie Wizard
Musketeer
Valkyrie The Log Zap Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Zap Mini P.E.K.K.A Wizard P.E.K.K.A The Log
Battle Ram
Wizard
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Musketeer Valkyrie Wizard
The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Wizard The Log
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer Valkyrie The Log
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A The Log
The Log Zap Musketeer Valkyrie
Musketeer Zap Wizard
Zap Musketeer Valkyrie P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Zap Musketeer Wizard The Log
Musketeer Zap Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer Valkyrie Wizard The Log
Valkyrie Wizard Zap Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A The Log
Wizard Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Zap Musketeer Valkyrie Wizard The Log
Zap Valkyrie Wizard The Log Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Wizard Mini P.E.K.K.A Musketeer P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Valkyrie Wizard The Log
P.E.K.K.A Zap Mini P.E.K.K.A Musketeer Valkyrie The Log
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap Musketeer The Log
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Wizard Zap Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap P.E.K.K.A Mini P.E.K.K.A Valkyrie The Log
P.E.K.K.A Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Zap Valkyrie The Log
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard
Wizard Musketeer Valkyrie
Zap Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A The Log
Valkyrie Zap Mini P.E.K.K.A Musketeer Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Zap Musketeer The Log
The Log
Musketeer Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap Musketeer
Musketeer Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Mini P.E.K.K.A Musketeer
Zap Musketeer Valkyrie Wizard The Log
Zap Musketeer Wizard
Musketeer The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer Wizard The Log
Musketeer Wizard The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Wizard The Log
Zap Valkyrie Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Zap Musketeer The Log
Zap The Log Valkyrie Wizard
The Log Zap Musketeer Wizard
Zap Musketeer Wizard The Log
Zap Musketeer The Log
Zap Musketeer Wizard
Zap Musketeer Wizard
Mini P.E.K.K.A
Zap Musketeer Wizard The Log
Zap
P.E.K.K.A
Wizard The Log
Zap Musketeer
Zap Musketeer Wizard
The Log
Mini P.E.K.K.A Musketeer Valkyrie Wizard
The Log Zap Musketeer Wizard
Zap
Musketeer P.E.K.K.A
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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