My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Barbarian Barrel Baby Dragon Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon Bandit
Giant Snowball
Hog Rider Baby Dragon Balloon
Zap
Balloon Bandit
Barbarian Barrel
Bandit
The Log
Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Baby Dragon Balloon Bandit
Fireball
Hog Rider Baby Dragon Balloon Bandit
Poison
Balloon
Lightning
Mini P.E.K.K.A Baby Dragon Balloon Bandit
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Bandit Mini P.E.K.K.A Hog Rider Baby Dragon Freeze Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Bandit Mini P.E.K.K.A

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon Mini P.E.K.K.A Barbarian Barrel Baby Dragon Freeze Bandit
Mini P.E.K.K.A
Zap Hog Rider Barbarian Barrel Baby Dragon
Hog Rider
Zap Freeze Mini P.E.K.K.A Barbarian Barrel Baby Dragon Balloon Bandit
Barbarian Barrel
Balloon Zap Mini P.E.K.K.A Hog Rider Baby Dragon Bandit
Baby Dragon
Zap Mini P.E.K.K.A Hog Rider Barbarian Barrel Balloon Bandit
Freeze
Hog Rider Balloon Zap
Balloon
Zap Barbarian Barrel Freeze Hog Rider Baby Dragon Bandit
Bandit
Zap Hog Rider Barbarian Barrel Baby Dragon Balloon

Defense Synergies 1 9

Zap
Mini P.E.K.K.A Barbarian Barrel Baby Dragon Bandit
Mini P.E.K.K.A
Zap Barbarian Barrel Baby Dragon Freeze
Hog Rider
Barbarian Barrel
Zap Mini P.E.K.K.A Baby Dragon Bandit
Baby Dragon
Zap Mini P.E.K.K.A Barbarian Barrel Bandit
Freeze
Mini P.E.K.K.A
Balloon
Bandit
Zap Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel Baby Dragon
Mini P.E.K.K.A Zap Bandit
Mini P.E.K.K.A Freeze Bandit
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Barbarian Barrel
Barbarian Barrel Freeze Zap Baby Dragon Bandit
Zap Baby Dragon Freeze
Zap Barbarian Barrel Baby Dragon Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Barbarian Barrel Bandit
Zap Barbarian Barrel Baby Dragon Freeze Bandit
Zap Baby Dragon
Mini P.E.K.K.A Zap Freeze Bandit
Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon Freeze
Mini P.E.K.K.A Bandit
Zap Mini P.E.K.K.A Freeze Bandit
Mini P.E.K.K.A
Zap Barbarian Barrel Baby Dragon Bandit
Zap Barbarian Barrel Baby Dragon Freeze Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Barbarian Barrel Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Barbarian Barrel Bandit
Bandit Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Bandit Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarian Barrel Bandit
Mini P.E.K.K.A Bandit
Zap Baby Dragon Freeze
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Zap Freeze Mini P.E.K.K.A Barbarian Barrel Baby Dragon Bandit
Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bandit
Baby Dragon
Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon Freeze
Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon Freeze Bandit
Zap Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Freeze
Zap Barbarian Barrel Baby Dragon
Zap Baby Dragon Freeze
Baby Dragon
Zap Barbarian Barrel Baby Dragon Freeze
Zap Bandit
Mini P.E.K.K.A
Zap Barbarian Barrel Bandit
Zap Baby Dragon
Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Baby Dragon Freeze Bandit
Zap Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Baby Dragon Bandit
Barbarian Barrel Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon Bandit
Zap Barbarian Barrel Baby Dragon
Baby Dragon
Zap Barbarian Barrel Baby Dragon
Zap Freeze Barbarian Barrel Baby Dragon
Zap Barbarian Barrel Baby Dragon Bandit
Zap Baby Dragon Bandit
Zap Barbarian Barrel Baby Dragon Bandit
Zap Baby Dragon
Zap Freeze
Mini P.E.K.K.A
Zap Bandit
Zap Freeze
Zap Barbarian Barrel Freeze Bandit
Zap Baby Dragon
Freeze
Barbarian Barrel
Mini P.E.K.K.A Baby Dragon
Zap Baby Dragon
Zap
Zap Baby Dragon Freeze
Zap
Zap Barbarian Barrel Baby Dragon Freeze Bandit

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