My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Furnace Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Night Witch
Giant Snowball
Battle Ram Furnace Night Witch
Zap
Battle Ram Furnace Night Witch
Barbarian Barrel
Knight Battle Ram Furnace Night Witch
The Log
Mini P.E.K.K.A Battle Ram Furnace
Earthquake
Furnace
Arrows
Furnace Night Witch
Royal Delivery
Knight Mini P.E.K.K.A Battle Ram Night Witch
Fireball
Battle Ram Furnace Night Witch
Poison
Furnace Night Witch
Lightning
Knight Mini P.E.K.K.A Battle Ram Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Battle Ram Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Mini P.E.K.K.A Battle Ram Furnace Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Knight Mini P.E.K.K.A

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Knight Mini P.E.K.K.A Furnace Golem Night Witch
Arrows
Zap Golem Knight Mini P.E.K.K.A Battle Ram Night Witch
Knight
Battle Ram Zap Arrows Furnace Night Witch
Mini P.E.K.K.A
Zap Arrows Furnace Golem
Battle Ram
Zap Knight Arrows Furnace
Furnace
Zap Knight Mini P.E.K.K.A Battle Ram Golem
Golem
Arrows Night Witch Zap Mini P.E.K.K.A Furnace
Night Witch
Golem Zap Arrows Knight

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Arrows Knight Furnace Night Witch
Arrows
Zap Knight Mini P.E.K.K.A Furnace
Knight
Zap Arrows Mini P.E.K.K.A Furnace Night Witch
Mini P.E.K.K.A
Zap Arrows Knight Furnace
Battle Ram
Furnace
Zap Arrows Knight Mini P.E.K.K.A
Golem
Night Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Mini P.E.K.K.A Zap Knight Furnace Night Witch
Mini P.E.K.K.A Furnace Knight Night Witch
Mini P.E.K.K.A Night Witch Knight Furnace
Arrows Mini P.E.K.K.A
Arrows Zap Furnace Night Witch
Furnace Zap Arrows Night Witch
Zap Arrows
Mini P.E.K.K.A Furnace Night Witch
Knight Mini P.E.K.K.A Night Witch
Zap Arrows Knight Furnace Night Witch
Arrows Zap Furnace Night Witch
Mini P.E.K.K.A Furnace Night Witch Zap Knight
Zap Arrows Mini P.E.K.K.A Furnace Night Witch
Mini P.E.K.K.A Knight Furnace
Zap Mini P.E.K.K.A Furnace
Arrows Knight Mini P.E.K.K.A Furnace Night Witch
Arrows Zap Knight Furnace Night Witch
Zap Arrows Furnace Knight
Mini P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Furnace Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Furnace
Zap Arrows Knight Mini P.E.K.K.A
Zap Knight Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap Knight Night Witch
Knight Mini P.E.K.K.A Night Witch
Arrows Furnace Zap
Mini P.E.K.K.A Knight Furnace Night Witch
Mini P.E.K.K.A Knight
Zap Knight Mini P.E.K.K.A
Knight Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Knight Night Witch
Furnace
Zap Knight Mini P.E.K.K.A Furnace Night Witch
Arrows Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap
Arrows
Arrows Knight
Zap Arrows Furnace
Arrows Zap Furnace
Arrows Furnace
Arrows Zap
Arrows Zap
Mini P.E.K.K.A Night Witch
Zap Arrows Knight
Zap Arrows
Knight
Arrows
Zap Arrows Furnace
Zap Arrows Furnace
Arrows Furnace
Arrows
Mini P.E.K.K.A Night Witch
Zap Arrows Mini P.E.K.K.A
Zap Arrows
Night Witch
Arrows
Zap Arrows
Zap Arrows Furnace
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows Furnace Night Witch
Zap
Mini P.E.K.K.A Night Witch
Zap Arrows Night Witch
Zap Arrows
Arrows
Zap Night Witch
Zap Arrows
Arrows
Knight Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Zap
Zap
Zap

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