My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Mega Minion Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Bandit Electro Wizard
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Mega Minion Battle Ram P.E.K.K.A Bandit Electro Wizard
Fireball
Mega Minion Battle Ram Bandit Electro Wizard
Poison
Mega Minion Electro Wizard
Lightning
Mega Minion Battle Ram Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Mega Minion Bandit Battle Ram Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Mega Minion Bandit

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram P.E.K.K.A Electro Wizard Barbarian Barrel Bandit
Mega Minion
Zap
Battle Ram
Zap Bandit Barbarian Barrel Lightning P.E.K.K.A Electro Wizard
Barbarian Barrel
Zap Battle Ram P.E.K.K.A Bandit
Lightning
Battle Ram
P.E.K.K.A
Zap Electro Wizard Battle Ram Barbarian Barrel
Bandit
Battle Ram Zap Barbarian Barrel Electro Wizard
Electro Wizard
Zap P.E.K.K.A Battle Ram Bandit

Defense Synergies 2 11

Zap
Mega Minion Electro Wizard Barbarian Barrel P.E.K.K.A Bandit
Mega Minion
Zap Barbarian Barrel Bandit Electro Wizard
Battle Ram
Barbarian Barrel
Zap Mega Minion P.E.K.K.A Bandit Electro Wizard
Lightning
P.E.K.K.A
Zap Barbarian Barrel Electro Wizard
Bandit
Zap Mega Minion Barbarian Barrel Electro Wizard
Electro Wizard
Zap Mega Minion Barbarian Barrel P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Barbarian Barrel Electro Wizard
P.E.K.K.A Zap Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Minion Lightning Bandit Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
Lightning Barbarian Barrel P.E.K.K.A
Barbarian Barrel Zap Mega Minion Bandit Electro Wizard
Mega Minion Lightning Electro Wizard Zap
Lightning Zap Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Barbarian Barrel Bandit Electro Wizard
Electro Wizard Zap Mega Minion Barbarian Barrel Bandit
Mega Minion Zap Electro Wizard
P.E.K.K.A Zap Lightning Bandit Electro Wizard
Zap Mega Minion Barbarian Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Zap Lightning P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Zap Mega Minion Barbarian Barrel Bandit Electro Wizard
Zap Barbarian Barrel Mega Minion Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Barbarian Barrel P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Mega Minion Barbarian Barrel Lightning
P.E.K.K.A Bandit Zap Lightning Electro Wizard
Lightning P.E.K.K.A Zap Barbarian Barrel Bandit Electro Wizard
P.E.K.K.A Bandit
Zap Electro Wizard
P.E.K.K.A Mega Minion Lightning Bandit Electro Wizard
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard Mega Minion Barbarian Barrel Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
Lightning P.E.K.K.A Zap Electro Wizard
Lightning P.E.K.K.A Bandit
Electro Wizard Zap Mega Minion Barbarian Barrel Lightning P.E.K.K.A
Zap Mega Minion Barbarian Barrel P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Bandit
Zap Barbarian Barrel Bandit Electro Wizard
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel
Zap Barbarian Barrel
Zap Mega Minion
Zap Barbarian Barrel Lightning
Zap Lightning Bandit
Lightning Electro Wizard
Lightning Zap Barbarian Barrel Bandit Electro Wizard
Lightning Zap
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel Bandit
Lightning Zap Barbarian Barrel
Lightning Zap Barbarian Barrel Bandit
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel
Lightning
Lightning Zap Mega Minion Barbarian Barrel Bandit Electro Wizard
Lightning Zap Barbarian Barrel
Lightning
Lightning
Lightning
Lightning Zap Barbarian Barrel
Zap Barbarian Barrel
Mega Minion
Zap Barbarian Barrel Lightning Bandit Electro Wizard
Lightning Zap Bandit
Lightning Zap Barbarian Barrel Bandit
Lightning Zap Electro Wizard
Zap Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning Zap Bandit
Zap Lightning Electro Wizard
P.E.K.K.A
Lightning
Zap Lightning Electro Wizard Barbarian Barrel Bandit
Lightning Zap Mega Minion Electro Wizard
Barbarian Barrel
Lightning Mega Minion Electro Wizard
Zap Lightning
Lightning Zap
Mega Minion P.E.K.K.A
Zap Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Barbarian Barrel Bandit Electro Wizard

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