My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Witch Bowler Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Witch Princess
Zap
Witch Princess
Barbarian Barrel
Witch Princess
The Log
Mini P.E.K.K.A Witch Princess
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Mega Minion Mini P.E.K.K.A Witch Bowler Princess
Fireball
Mega Minion Witch Bowler Princess
Poison
Mega Minion Witch Princess
Lightning
Mega Minion Mini P.E.K.K.A Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Princess Mini P.E.K.K.A Giant Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Princess

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Mini P.E.K.K.A Witch Bowler The Log Princess
Mega Minion
Zap Giant Bowler
Mini P.E.K.K.A
Giant Zap Bowler The Log Princess
Giant
Zap Mega Minion Mini P.E.K.K.A Witch Bowler The Log Princess
Witch
Zap Giant Bowler
Bowler
Zap Mega Minion Mini P.E.K.K.A Giant Witch The Log Princess
The Log
Zap Mini P.E.K.K.A Giant Bowler Princess
Princess
Zap Mini P.E.K.K.A Giant Bowler The Log

Defense Synergies 4 13

Zap
Mega Minion Mini P.E.K.K.A Witch Bowler The Log Princess
Mega Minion
Zap Witch The Log Princess
Mini P.E.K.K.A
Zap The Log Witch Bowler Princess
Giant
Witch
Zap Mega Minion Mini P.E.K.K.A Bowler The Log
Bowler
The Log Zap Mini P.E.K.K.A Witch
The Log
Mini P.E.K.K.A Bowler Zap Mega Minion Witch Princess
Princess
Zap Mega Minion Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion The Log
Mini P.E.K.K.A Zap Mega Minion Witch The Log
Mini P.E.K.K.A Witch Bowler Mega Minion
Mini P.E.K.K.A Witch Mega Minion Bowler
Mini P.E.K.K.A Bowler The Log Princess
Bowler The Log Zap Mega Minion
Mega Minion Zap Witch Princess
Bowler Zap The Log
Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Bowler
Witch Zap Mega Minion Bowler The Log Princess
Mega Minion Zap Witch Princess
Mini P.E.K.K.A Bowler Zap Witch The Log
Bowler Zap Mega Minion Mini P.E.K.K.A Witch The Log Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Witch Bowler
Zap Mega Minion Witch Bowler The Log
Zap Witch The Log Mega Minion Bowler Princess
Mini P.E.K.K.A
Bowler Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch Bowler
Zap Mega Minion Mini P.E.K.K.A Bowler The Log
Zap Mini P.E.K.K.A Witch Bowler The Log
Mini P.E.K.K.A Bowler Zap The Log
Mini P.E.K.K.A Witch Bowler
Zap Witch Princess
Mini P.E.K.K.A Mega Minion Witch Bowler
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Witch The Log
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Witch Bowler
Zap Bowler The Log
Mini P.E.K.K.A Bowler Witch
Witch Bowler Princess
Witch Zap Mega Minion Mini P.E.K.K.A Bowler The Log
Bowler Zap Mega Minion Mini P.E.K.K.A Witch The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap Bowler The Log Princess
The Log
The Log
Zap Bowler The Log
Zap Mega Minion Witch Princess
Witch Bowler The Log Princess
The Log Zap Bowler Princess
The Log Zap
Mini P.E.K.K.A Bowler
Zap Bowler The Log Princess
Zap Princess
Bowler The Log Princess
Princess
Princess Zap The Log
Zap Witch Bowler The Log Princess
Bowler The Log Princess
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Bowler The Log Princess
Zap Witch Bowler The Log Princess
Bowler The Log
Princess
Bowler The Log
Zap The Log
Zap The Log Witch Bowler Princess
Mega Minion Witch
The Log Zap Witch Bowler Princess
Zap Witch Bowler The Log Princess
Zap The Log
Zap Witch Princess
Zap Mega Minion Witch
Mega Minion Mini P.E.K.K.A Bowler
Zap The Log
Zap Princess
Bowler The Log Princess
Zap Witch Princess
Zap Mega Minion Witch Princess
The Log
Mega Minion Mini P.E.K.K.A Bowler Princess
The Log Zap Bowler Princess
Zap
Mega Minion
Zap Witch Bowler The Log Princess
Zap Witch Princess
Zap Witch Bowler The Log Princess

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