My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Hunter Prince Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Prince Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Prince Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Goblins Mega Minion
Zap
Goblins Mortar Prince Goblin Giant Bandit
Barbarian Barrel
Goblins Mortar Hunter Bandit
The Log
Goblins Hunter Prince Bandit
Earthquake
Mortar
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Hunter Prince Bandit
Fireball
Mortar Mega Minion Hunter Bandit
Poison
Mortar Mega Minion Hunter
Lightning
Mortar Mega Minion Hunter Prince Bandit
Rocket
Mortar Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Mega Minion Bandit Mortar Hunter Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Mega Minion Bandit

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Mega Minion Prince Goblin Giant Goblins Mortar Hunter Bandit
Mortar
Zap Mega Minion Hunter Goblin Giant Bandit
Mega Minion
Zap Goblin Giant Mortar
Hunter
Zap Mortar Prince Goblin Giant Bandit
Prince
Zap Hunter
Goblin Giant
Zap Mega Minion Mortar Hunter Bandit
Bandit
Zap Mortar Hunter Goblin Giant

Defense Synergies 2 15

Goblins
Zap Mortar Mega Minion Hunter Bandit
Zap
Mega Minion Goblin Giant Goblins Mortar Hunter Prince Bandit
Mortar
Goblins Zap Mega Minion Bandit
Mega Minion
Zap Goblins Mortar Hunter Bandit
Hunter
Goblins Zap Mega Minion Prince Bandit
Prince
Zap Hunter
Goblin Giant
Zap
Bandit
Goblins Zap Mortar Mega Minion Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Mega Minion Goblin Giant
Hunter Goblins Zap Mortar Mega Minion Prince Bandit
Mortar Hunter Prince Goblins Mega Minion Bandit
Hunter Prince Goblins Mortar Mega Minion Bandit
Prince
Goblins Zap Mega Minion Hunter Bandit
Mega Minion Hunter Zap Mortar
Zap Goblin Giant Bandit
Hunter Goblins Mortar Prince
Goblins Hunter Prince Bandit
Goblins Zap Mega Minion Hunter Goblin Giant Bandit
Mega Minion Hunter Zap
Mortar Hunter Prince Zap Bandit
Goblins Zap Mortar Mega Minion Hunter Prince
Mortar Hunter Prince Bandit
Zap Mortar Hunter Prince Bandit
Goblins Mortar Hunter Prince
Mortar Goblins Zap Mega Minion Hunter Prince Bandit
Zap Mortar Hunter Mega Minion Bandit
Mortar Hunter Prince
Goblins Hunter Prince Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Prince Bandit
Bandit Zap Mortar Mega Minion Hunter Prince
Bandit Goblins Zap Hunter Prince Goblin Giant
Hunter Prince Zap Goblin Giant Bandit
Hunter Prince Goblin Giant Bandit
Zap Hunter Goblin Giant
Prince Goblins Mega Minion Hunter Goblin Giant Bandit
Hunter Prince Goblin Giant
Zap Goblins Mortar Mega Minion Prince Bandit
Mega Minion Goblin Giant
Mega Minion Hunter Prince
Zap Prince Goblin Giant
Prince Hunter Goblin Giant Bandit
Goblins Zap Mortar Mega Minion Hunter Prince Goblin Giant
Zap Mega Minion Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Bandit
Mortar Zap Bandit
Goblin Giant Bandit
Prince
Zap Mortar
Zap Mega Minion Hunter Goblin Giant
Mortar
Zap Hunter
Zap Mortar Bandit
Goblins Prince
Zap Mortar Prince Bandit
Zap
Mortar Hunter Bandit
Mortar Bandit
Zap Mortar Prince
Zap Mortar Hunter Bandit
Mortar Bandit
Mortar
Zap Mortar Mega Minion Hunter Prince Bandit
Zap Mortar
Prince
Prince
Zap Mortar
Zap Mortar Hunter
Mega Minion
Mortar Zap Hunter Bandit
Zap Mortar Prince Bandit
Zap Mortar Bandit
Zap Hunter
Zap Mega Minion
Mega Minion
Zap Mortar Hunter Bandit
Zap
Prince
Zap Prince Bandit
Zap Mega Minion Hunter
Mega Minion Hunter Prince
Zap Mortar
Zap
Mega Minion Prince
Zap
Zap
Zap Mortar Prince Goblin Giant Bandit

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