My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Mega Minion Hog Rider Skeleton Army
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Inferno Tower Skeleton Army Ice Wizard
The Log
Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Mega Minion Hog Rider Skeleton Army Ice Wizard
Fireball
Mega Minion Hog Rider Inferno Tower Skeleton Army Ice Wizard
Poison
Mega Minion Inferno Tower Skeleton Army Ice Wizard
Lightning
Mega Minion Inferno Tower Ice Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Skeleton Army Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Skeleton Army Tornado Ice Wizard Hog Rider Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Skeleton Army Tornado

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Tornado Ice Wizard
Mega Minion
Zap
Hog Rider
Zap Lightning Tornado
Inferno Tower
Skeleton Army
Tornado
Zap Hog Rider Ice Wizard
Lightning
Hog Rider
Ice Wizard
Zap Tornado

Defense Synergies 3 11

Zap
Mega Minion Inferno Tower Skeleton Army Tornado Ice Wizard
Mega Minion
Zap Inferno Tower Skeleton Army Tornado Ice Wizard
Hog Rider
Inferno Tower
Skeleton Army Zap Mega Minion Tornado Ice Wizard
Skeleton Army
Inferno Tower Zap Mega Minion Ice Wizard
Tornado
Ice Wizard Zap Mega Minion Inferno Tower
Lightning
Ice Wizard
Tornado Zap Mega Minion Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Inferno Tower
Inferno Tower Skeleton Army Zap Mega Minion Ice Wizard
Inferno Tower Skeleton Army Tornado Mega Minion Lightning Ice Wizard
Inferno Tower Skeleton Army Mega Minion Ice Wizard
Lightning Skeleton Army Tornado
Skeleton Army Tornado Zap Mega Minion Ice Wizard
Mega Minion Inferno Tower Tornado Lightning Zap Ice Wizard
Lightning Zap Inferno Tower
Inferno Tower Skeleton Army Tornado Ice Wizard
Skeleton Army Tornado Inferno Tower Ice Wizard
Skeleton Army Ice Wizard Zap Mega Minion Tornado
Mega Minion Inferno Tower Zap Tornado Ice Wizard
Inferno Tower Skeleton Army Zap Lightning Ice Wizard
Skeleton Army Zap Mega Minion Tornado
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Tornado Zap Lightning
Inferno Tower Skeleton Army Tornado
Zap Mega Minion Skeleton Army Tornado Ice Wizard
Zap Tornado Mega Minion Ice Wizard
Inferno Tower Tornado
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower
Zap Mega Minion Lightning
Skeleton Army Zap Inferno Tower Lightning
Skeleton Army Lightning Zap Inferno Tower Tornado
Inferno Tower Skeleton Army
Zap Tornado Ice Wizard
Skeleton Army Mega Minion Inferno Tower Lightning Ice Wizard
Inferno Tower Skeleton Army
Zap Lightning Mega Minion Inferno Tower Skeleton Army Tornado
Inferno Tower Mega Minion Skeleton Army
Mega Minion Inferno Tower
Skeleton Army Lightning Zap Tornado
Skeleton Army Lightning Inferno Tower
Skeleton Army
Inferno Tower Skeleton Army Zap Mega Minion Tornado Lightning
Zap Mega Minion Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado Ice Wizard
Lightning
Lightning
Zap
Zap Mega Minion Tornado Ice Wizard
Tornado
Zap Tornado Lightning Ice Wizard
Zap Tornado Lightning
Lightning Tornado
Lightning Zap Tornado
Lightning Zap Tornado
Lightning
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning Tornado
Lightning
Lightning Zap Mega Minion
Lightning Zap Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Ice Wizard
Mega Minion
Zap Tornado Lightning Ice Wizard
Lightning Zap Tornado
Lightning Zap Tornado
Lightning Zap Tornado Ice Wizard
Zap Lightning Mega Minion
Lightning Mega Minion
Lightning Zap
Zap Lightning
Lightning
Zap Lightning Skeleton Army
Lightning Zap Mega Minion Tornado Ice Wizard
Lightning Mega Minion
Zap Lightning
Lightning Zap Tornado
Mega Minion
Zap Tornado Lightning
Zap Tornado Lightning
Lightning Zap Tornado

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