My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Baby Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Ram Rider
Giant Snowball
Mega Minion Hog Rider Furnace Baby Dragon Ram Rider
Zap
Furnace Ram Rider
Barbarian Barrel
Furnace
The Log
Hog Rider Furnace Ram Rider
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Mega Minion Hog Rider Baby Dragon Ram Rider
Fireball
Mega Minion Hog Rider Furnace Baby Dragon Ram Rider
Poison
Mega Minion Furnace
Lightning
Mega Minion Furnace Baby Dragon Ram Rider
Rocket
Hog Rider Furnace Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Hog Rider Furnace Baby Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Mega Minion Hog Rider

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Ram Rider Furnace Baby Dragon The Log Mega Knight
Mega Minion
Zap Furnace Baby Dragon Mega Knight
Hog Rider
Zap The Log Furnace Baby Dragon Mega Knight
Furnace
Zap Mega Minion Hog Rider Baby Dragon Ram Rider
Baby Dragon
Zap Mega Minion Hog Rider Furnace Ram Rider Mega Knight
The Log
Hog Rider Zap Ram Rider Mega Knight
Ram Rider
Zap Furnace Baby Dragon The Log Mega Knight
Mega Knight
Zap Mega Minion Hog Rider Baby Dragon The Log Ram Rider

Defense Synergies 2 13

Zap
Mega Minion Mega Knight Furnace Baby Dragon The Log Ram Rider
Mega Minion
Zap Furnace Baby Dragon The Log Mega Knight
Hog Rider
Furnace
Zap Mega Minion Baby Dragon
Baby Dragon
Zap Mega Minion Furnace The Log Mega Knight
The Log
Zap Mega Minion Baby Dragon Ram Rider Mega Knight
Ram Rider
Zap The Log
Mega Knight
Zap Mega Minion Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon The Log Ram Rider
Zap Mega Minion Furnace The Log Ram Rider Mega Knight
Furnace Ram Rider Mega Knight Mega Minion
Mega Minion Furnace Ram Rider Mega Knight
The Log Mega Knight
The Log Zap Mega Minion Furnace Baby Dragon Mega Knight
Mega Minion Furnace Ram Rider Zap Baby Dragon
Zap Baby Dragon The Log Ram Rider Mega Knight
Furnace
Mega Knight
Zap Mega Minion Furnace Baby Dragon The Log Ram Rider Mega Knight
Mega Minion Zap Furnace Baby Dragon Ram Rider
Furnace Mega Knight Zap The Log Ram Rider
Mega Knight Zap Mega Minion Furnace Baby Dragon The Log
Furnace Ram Rider Mega Knight
Zap Furnace The Log Ram Rider Mega Knight
Mega Knight Furnace
Mega Knight Zap Mega Minion Furnace Baby Dragon The Log Ram Rider
Zap Furnace Baby Dragon The Log Mega Minion Ram Rider Mega Knight
Ram Rider
Mega Knight Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace
Zap Mega Minion Baby Dragon The Log Mega Knight
Mega Knight Zap Furnace The Log Ram Rider
Mega Knight Zap The Log Ram Rider
Ram Rider Mega Knight
Furnace Zap Baby Dragon Ram Rider
Mega Minion Furnace Ram Rider
Mega Knight
Zap Mega Knight Mega Minion Baby Dragon The Log
Mega Minion
Mega Knight Mega Minion
Mega Knight Zap The Log
Mega Knight Ram Rider
Furnace Baby Dragon Mega Knight
Zap Mega Minion Furnace Baby Dragon The Log
Mega Knight Zap Mega Minion Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log Ram Rider
Baby Dragon The Log
The Log
Zap Furnace Baby Dragon The Log Mega Knight
Zap Mega Minion Furnace Baby Dragon Ram Rider
Furnace Baby Dragon The Log
The Log Zap Baby Dragon Ram Rider
The Log Zap Ram Rider
Zap The Log Ram Rider
Zap Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Furnace Baby Dragon The Log
Zap Furnace Baby Dragon The Log
Furnace Baby Dragon The Log Mega Knight
Zap Mega Minion Baby Dragon The Log Mega Knight
Zap Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Zap Baby Dragon The Log
Zap The Log Furnace Baby Dragon Mega Knight
Mega Minion
The Log Zap Baby Dragon Ram Rider
Zap Baby Dragon The Log Ram Rider Mega Knight
Zap Baby Dragon The Log
Zap Furnace Baby Dragon
Zap Mega Minion
Mega Minion
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap
Zap Mega Minion Baby Dragon Ram Rider
The Log
Mega Minion Baby Dragon Mega Knight
The Log Zap Baby Dragon
Zap
Mega Minion Mega Knight
Zap Baby Dragon The Log
Zap
Zap Baby Dragon The Log Mega Knight

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