My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Guards
Giant Snowball
Mega Minion Hog Rider Guards
Zap
Guards
Barbarian Barrel
Elite Barbarians Wizard Guards
The Log
Elite Barbarians Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Elite Barbarians Mega Minion Hog Rider Wizard Guards
Fireball
Elite Barbarians Mega Minion Hog Rider Wizard
Poison
Mega Minion Wizard Guards
Lightning
Elite Barbarians Mega Minion Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Tornado Fireball Hog Rider Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Guards Tornado

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Fireball Hog Rider Tornado Guards
Elite Barbarians
Zap Fireball Hog Rider Wizard
Mega Minion
Zap Fireball
Fireball
Zap Hog Rider Tornado Elite Barbarians Mega Minion
Hog Rider
Zap Fireball Elite Barbarians Wizard Guards Tornado
Wizard
Tornado Elite Barbarians Hog Rider
Guards
Zap Hog Rider
Tornado
Zap Fireball Wizard Hog Rider

Defense Synergies 4 9

Zap
Mega Minion Fireball Elite Barbarians Guards Tornado
Elite Barbarians
Zap Mega Minion Wizard
Mega Minion
Zap Elite Barbarians Wizard Guards Tornado
Fireball
Zap Tornado
Hog Rider
Wizard
Tornado Elite Barbarians Mega Minion Guards
Guards
Zap Mega Minion Wizard
Tornado
Fireball Wizard Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Wizard
Elite Barbarians Zap Mega Minion
Tornado Elite Barbarians Mega Minion
Elite Barbarians Mega Minion Guards
Elite Barbarians Fireball Tornado
Fireball Tornado Zap Mega Minion Guards
Mega Minion Tornado Zap Fireball Wizard
Zap Fireball
Elite Barbarians Tornado
Elite Barbarians Guards Tornado
Guards Zap Mega Minion Fireball Wizard Tornado
Mega Minion Zap Fireball Wizard Tornado
Zap Elite Barbarians Fireball Wizard Guards
Fireball Wizard Zap Mega Minion Guards Tornado
Elite Barbarians
Tornado Zap Elite Barbarians Fireball
Wizard Elite Barbarians Fireball Tornado
Fireball Zap Elite Barbarians Mega Minion Wizard Guards Tornado
Zap Wizard Tornado Mega Minion Fireball Guards
Elite Barbarians Tornado
Wizard Elite Barbarians Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Mega Minion Wizard
Guards Zap Elite Barbarians
Guards Zap Elite Barbarians Fireball Tornado
Elite Barbarians Guards
Fireball Wizard Zap Tornado
Guards Elite Barbarians Mega Minion Fireball
Elite Barbarians
Zap Elite Barbarians Mega Minion Fireball Tornado
Mega Minion Guards
Elite Barbarians Mega Minion Guards
Zap Elite Barbarians Fireball Guards Tornado
Elite Barbarians Fireball Wizard Guards
Wizard Fireball
Elite Barbarians Guards Zap Mega Minion Fireball Tornado
Zap Elite Barbarians Mega Minion Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Tornado
Fireball
Fireball Guards
Fireball Wizard Zap
Fireball Wizard Zap Mega Minion Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Elite Barbarians Fireball Guards Tornado
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Zap Mega Minion Fireball Wizard
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Mega Minion
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Elite Barbarians Zap Fireball Wizard Tornado
Zap Mega Minion Fireball Wizard Guards
Elite Barbarians Mega Minion Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Guards
Fireball Zap Mega Minion Wizard Tornado
Fireball
Fireball Mega Minion Wizard
Zap Fireball Wizard
Zap Fireball Tornado
Elite Barbarians Mega Minion
Zap Elite Barbarians Fireball Guards Tornado
Zap Fireball Tornado
Zap Fireball Tornado

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